12-01-2024, 07:47 PM
Hi I'm trying to get the DS3 controller working with PCSX2 but it just not working. I suspect I have that same issue that is listed in a post titled "Help! DS3 to PCSX2 Issue..." but don't want to download something sketchy. This seems to be supported according to jesalvein but I haven't managed to get it working. Below is my emulog.txt is anyone has any advice.
Code:
[ 0.0128] Loaded translation file for language en-US
[ 0.0134] PCSX2 v2.2.0
[ 0.0134] Savestate version: 0x9a500000
[ 0.0134]
[ 0.0134]
[ 0.0134] Host Machine Init:
[ 0.0134] Operating System = Microsoft Windows 10+
[ 0.0134] Physical RAM = 32596 MB
[ 0.0134] Processor = Intel 13th Gen Core i7-13700KF
[ 0.0134] Core Count = 16 cores
[ 0.0134] Thread Count = 24 threads
[ 0.0135] Cluster Count = 1 clusters
[ 0.0140] Power Profile = 'Balanced'
[ 0.0140] Power States (min/max)
[ 0.0140] AC = 5% / 100%
[ 0.0141] Battery = 5% / 100%
[ 0.0141]
[ 0.0141] CPU Extensions Detected:
[ 0.0141] AVX AVX2
[ 0.0141]
[ 0.0141] Graphics Adapters Detected:
[ 0.0156] GPU = NVIDIA GeForce RTX 3060 Ti
[ 0.0156] Driver Version = 32.0.15.6614
[ 0.0156]
[ 0.0158] GPU = Microsoft Basic Render Driver
[ 0.0158] Driver Version = 10.0.19041.4355
[ 0.0158]
[ 0.0169] SDLInputSource: Using Controller DB from resources.
[ 0.1627] Scanning D:\Gran Turismo 4 Spec II
[ 0.1735] SDLInputSource: 829 controller mappings are loaded.
[ 0.2744] (SDLInputSource) Controller 0 inserted
[ 0.3282] (SDLInputSource) Opened game controller 0 (instance id 0, player id 0): PS3 Controller
[ 0.3282] (SDLInputSource) Controller 0 has 4 axes and 19 buttons
[ 0.3283] (SDLInputSource) Rumble is supported on 'PS3 Controller' via gamecontroller
[ 0.3350] Current version: v2.2.0
[ 0.3350] Latest version: v2.2.0
[ 0.3350] Last checked version:
[ 0.3350] No update needed.
[ 0.3354] (AutoUpdaterDialog) All HTTP requests done.
[ 1.5398] Loading BIOS...
[ 1.5401] BIOS Found: USA v02.30(20/02/2008) Console 20080220-175343
[ 1.5426] BIOS rom1 module not found, skipping...
[ 1.5427] BIOS rom2 module not found, skipping...
[ 1.5429] Opening CDVD...
[ 1.5440] isoFile open ok: D:\Gran Turismo 4 Spec II\Gran Turismo 4 (USA) (Beta)Patched.iso
[ 1.5440] Image type = DVD
[ 1.5441] * CDVD Disk Open: DVD, Single layer or unknown:
[ 1.5441] * * Track 1: Data (Mode 1) (1797584 sectors)
[ 1.5964] [GameDB] Has not been initialized yet, initializing...
[ 1.6300] [GameDB] 12807 games on record (loaded in 33.57ms)
[ 1.6300] Disc changed to Gran Turismo 4 (USA) (Beta)Patched.iso.
[ 1.6300] Name: Gran Turismo 4 [Online Public Beta]
[ 1.6300] Serial: SCUS-97436
[ 1.6300] Version: 1.00
[ 1.6300] CRC: 73FEFB84
[ 1.6301] Applying settings...
[ 1.6465] Reopening memory cards...
[ 1.6466] McdSlot 0 [File]: Mcd001.ps2 [8 MB, UNFORMATTED]
[ 1.6467] McdSlot 1 [File]: Mcd002.ps2 [8 MB, UNFORMATTED]
[ 1.6472] HLE Host: Set 'host:' root path to: D:\Gran Turismo 4 Spec II
[ 1.6472]
[ 1.6475] EE/iR5900 Recompiler Reset
[ 1.7820] Opening GS...
[ 1.8412] D3D11 feature level for autodetection: c000
[ 1.8753] Surface refresh rate: 60 hz
[ 1.8839] No GPU requested, using first (NVIDIA GeForce RTX 3060 Ti)
[ 1.9307] VK_EXT_provoking_vertex is supported
[ 1.9307] VK_EXT_memory_budget is supported
[ 1.9307] VK_EXT_calibrated_timestamps is supported
[ 1.9307] VK_EXT_rasterization_order_attachment_access is NOT supported
[ 1.9307] VK_EXT_swapchain_maintenance1 is supported
[ 1.9307] VK_EXT_full_screen_exclusive is supported
[ 1.9307] VK_KHR_driver_properties is supported
[ 1.9307] VK_EXT_attachment_feedback_loop_layout is supported
[ 1.9313] Read 74 entries from 'C:\PCSX2\cache\vulkan_shaders.idx'
[ 1.9830] Vulkan Graphics Driver Info:
[ 1.9830] Driver 566.56.0
[ 1.9831] Vulkan 1.3.289
[ 1.9831] Conformance Version 1.3.8.2
[ 1.9831] 566.14
[ 1.9831] NVIDIA
[ 1.9831] NVIDIA GeForce RTX 3060 Ti
[ 1.9851] Opening SPU2...
[ 1.9856] Creating Cubeb audio stream, sample rate = 48000, expansion = Disabled, buffer = 50, latency = 50, stretching enabled, driver = , device =
[ 1.9976] Initializing Pad...
[ 1.9976] Initializing SIO2...
[ 1.9976] Initializing SIO0...
[ 1.9976] Opening DEV9...
[ 1.9999] Opening USB...
[ 1.9999] Opening FW...
[ 2.0060] VM subsystems initialized in 466.33 ms
[ 2.1305] ELF Loading: cdrom0:\SCUS_974.36;1, Game CRC = 73FEFB84, EntryPoint = 0x00100008
[ 3.7069] ELF cdrom0:\SCUS_974.36;1 with entry point at 0x00100008 is executing.
[ 3.7070] ELF changed, active CRC 73FEFB84 (cdrom0:\SCUS_974.36;1)
[ 3.7077] Applying core settings...
[ 3.7081] (GameDB) Changing VU0 clamp mode [mode=2]
[ 3.7081] (GameDB) Changing VU1 clamp mode [mode=2]
[ 3.7082] OSD [HWBlendingWarning]: Current Blending Accuracy is Basic.
[ 3.7082] Recommended Blending Accuracy for this game is High.
[ 3.7082] You can adjust the blending level in Game Properties to improve
[ 3.7082] graphical quality, but this will increase system requirements.
[ 3.7082] [GameDB] Enabled GS Hardware Fix: recommendedBlendingLevel to [mode=3]
[ 3.7082] [GameDB] Enabled GS Hardware Fix: halfPixelOffset to [mode=4]
[ 3.7082] [GameDB] Enabled GS Hardware Fix: getSkipCount to [mode=15]
[ 3.7082] Updating CPU configuration...
[ 3.7259] Updating GS configuration...
[ 3.7567] EE/iR5900 Recompiler Reset
[ 4.3895] (UpdateVSyncRate) Mode Changed to NTSC.
[ 4.3897] (UpdateVSyncRate) Mode Changed to NTSC.
[ 5.0569] [Pad] DS2 Config Finished - P1/S1 - AL: On - AB: Locked - VS: Normal - VL: Normal - RB: D+A+P (0x0003FFFF)
[ 59.8447] Applying settings...
[ 59.8453] (GameDB) Changing VU0 clamp mode [mode=2]
[ 59.8454] (GameDB) Changing VU1 clamp mode [mode=2]
[ 59.8454] OSD [HWBlendingWarning]: Current Blending Accuracy is Basic.
[ 59.8454] Recommended Blending Accuracy for this game is High.
[ 59.8454] You can adjust the blending level in Game Properties to improve
[ 59.8454] graphical quality, but this will increase system requirements.
[ 59.8454] [GameDB] Enabled GS Hardware Fix: recommendedBlendingLevel to [mode=3]
[ 59.8454] [GameDB] Enabled GS Hardware Fix: halfPixelOffset to [mode=4]
[ 59.8454] [GameDB] Enabled GS Hardware Fix: getSkipCount to [mode=15]
[ 64.2197] (MapController) Map Pad1/Up to 'SDL-0/DPadUp'
[ 64.2198] (MapController) Map Pad1/Right to 'SDL-0/DPadRight'
[ 64.2198] (MapController) Map Pad1/Down to 'SDL-0/DPadDown'
[ 64.2198] (MapController) Map Pad1/Left to 'SDL-0/DPadLeft'
[ 64.2198] (MapController) Map Pad1/Triangle to 'SDL-0/Y'
[ 64.2198] (MapController) Map Pad1/Circle to 'SDL-0/B'
[ 64.2198] (MapController) Map Pad1/Cross to 'SDL-0/A'
[ 64.2198] (MapController) Map Pad1/Square to 'SDL-0/X'
[ 64.2198] (MapController) Map Pad1/Select to 'SDL-0/Back'
[ 64.2198] (MapController) Map Pad1/Start to 'SDL-0/Start'
[ 64.2198] (MapController) Map Pad1/L1 to 'SDL-0/LeftShoulder'
[ 64.2198] (MapController) Map Pad1/L2 to 'SDL-0/+LeftTrigger'
[ 64.2198] (MapController) Map Pad1/R1 to 'SDL-0/RightShoulder'
[ 64.2198] (MapController) Map Pad1/R2 to 'SDL-0/+RightTrigger'
[ 64.2198] (MapController) Map Pad1/L3 to 'SDL-0/LeftStick'
[ 64.2198] (MapController) Map Pad1/R3 to 'SDL-0/RightStick'
[ 64.2198] (MapController) Map Pad1/Analog to 'SDL-0/Guide'
[ 64.2198] (MapController) Map Pad1/LUp to 'SDL-0/-LeftY'
[ 64.2198] (MapController) Map Pad1/LRight to 'SDL-0/+LeftX'
[ 64.2198] (MapController) Map Pad1/LDown to 'SDL-0/+LeftY'
[ 64.2198] (MapController) Map Pad1/LLeft to 'SDL-0/-LeftX'
[ 64.2198] (MapController) Map Pad1/RUp to 'SDL-0/-RightY'
[ 64.2199] (MapController) Map Pad1/RRight to 'SDL-0/+RightX'
[ 64.2199] (MapController) Map Pad1/RDown to 'SDL-0/+RightY'
[ 64.2199] (MapController) Map Pad1/RLeft to 'SDL-0/-RightX'
[ 64.2199] (MapController) Map Pad1/LargeMotor to 'SDL-0/LargeMotor'
[ 64.2199] (MapController) Map Pad1/SmallMotor to 'SDL-0/SmallMotor'
[ 64.2199] (MapController) Map Pad1/SmallMotor to 'SDL-0/SmallMotor'
[ 64.2199] (MapController) Map Pad1/LargeMotor to 'SDL-0/LargeMotor'
[ 64.2324] Applying settings...
[ 64.2330] (GameDB) Changing VU0 clamp mode [mode=2]
[ 64.2330] (GameDB) Changing VU1 clamp mode [mode=2]
[ 64.2330] OSD [HWBlendingWarning]: Current Blending Accuracy is Basic.
[ 64.2331] Recommended Blending Accuracy for this game is High.
[ 64.2331] You can adjust the blending level in Game Properties to improve
[ 64.2331] graphical quality, but this will increase system requirements.
[ 64.2331] [GameDB] Enabled GS Hardware Fix: recommendedBlendingLevel to [mode=3]
[ 64.2331] [GameDB] Enabled GS Hardware Fix: halfPixelOffset to [mode=4]
[ 64.2331] [GameDB] Enabled GS Hardware Fix: getSkipCount to [mode=15]
[ 68.5413] Surface refresh rate: 60 hz
[ 70.7774] Surface refresh rate: 60 hz
[ 74.0422] (VMManager) Pausing...
[ 75.1170] Add 72 seconds play time to SCUS-97436 -> now 1351
[ 75.2101] Skipping updating pipeline cache 'C:\PCSX2\cache\vulkan_pipelines.bin' due to no changes.
[ 75.2764] Releasing host memory for virtual systems...