08-02-2015, 01:34 PM
Hello. 
I've recently been seeing what PS2 games I have will run under PCSX2 however one of the issues I've been having is that the face buttons on my DS3 pad are seen as axis in the OnePAD plugin. As a result I've been having issues with the buttons being seen to be held down in game when they are not being pressed. So I ask does anyone know of a way of making these buttons be seen as just buttons?
Some info on my system:
Thanks.

I've recently been seeing what PS2 games I have will run under PCSX2 however one of the issues I've been having is that the face buttons on my DS3 pad are seen as axis in the OnePAD plugin. As a result I've been having issues with the buttons being seen to be held down in game when they are not being pressed. So I ask does anyone know of a way of making these buttons be seen as just buttons?
Some info on my system:
Code:
PCSX2 1.3.1-0 - compiled on Jun 4 2015
Savestate version: 0x9a0a0000
Host Machine Init:
Operating System = Linux 3.13.0-57-generic x86_64
Physical RAM = 7936 MB
CPU name = Intel(R) Pentium(R) CPU G3258 @ 3.20GHz
Vendor/Model = GenuineIntel (stepping 03)
CPU speed = 3.196 ghz (2 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 4ddaebbf
x86EFlags = 2c100000
x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2
Installing POSIX SIGSEGV handler...
Reserving memory for recompilers...
Loading plugins...
Binding GS: /usr/lib/games/PCSX2/libGSdx-0.1.16.so
(GameDB) 9677 games on record (loaded in 192ms)
Binding PAD: /usr/lib/games/PCSX2/libonepad-1.1.0.so
Binding SPU2: /usr/lib/games/PCSX2/libspu2x-2.0.0.so
Binding CDVD: /usr/lib/games/PCSX2/libCDVDnull.so
Binding USB: /usr/lib/games/PCSX2/libUSBnull-0.7.0.so
Binding FW: /usr/lib/games/PCSX2/libFWnull-0.7.0.so
Binding DEV9: /usr/lib/games/PCSX2/libdev9null-0.5.0.so
Thanks.
