03-22-2017, 12:47 AM
God damn have I had a hard time thinking of how to sum up my question in the title of this post....but what I have will do.
So after searching the web for hours and nosing on previous thread posts about the subject, there seems to be no answer but then no ones seem's to hone in on what's happening to cause the issue many others have talked about.
Basically when playing Dance Games of various styles on this emu with a dance pad, pressing "left + right" or "up + down" causes nothing to happen...in fact it's like pressing both of them down cancels out the combined button press. When I open up the "test device" part in the controller setting this is proven more so by how the directions buttons on my pad come up "hat switch, hat switch N, hat switch S, hat switch E, hat switch W".
The hat switch seems to be the underline control of the other four buttons that represent the directional buttons. Now when left alone the "Hat switch" is at -1, when you press a direction that links to the N, W, S, E switches they change from 0 to 1.0 but depending on the direction the "hat switch" will change to a unique number depending on which button.
Now when pressing say "left + down" both register as pressed and the hat switch identifies by giving the two directions another unique number and they register as pressed at the same time in game. Now, remember how hat switches neutral state is -1, when you press the problem combinations "down + up" or "left + right" it returns the value of hat switch back to -1 so the game thinks nothing is being pressed.
In my mind, these combination of directs are like joystick controls with them being both on separate axis which I think may be the root cause of this problem. If you think of how you play with an actual game pad you never press both directions on the same directional pad or analog stick. So the problem is the plugin thinks the dance mat is a gamepad? making pressing two buttons on the same axis impossible?
So here is my question...does anyone have a work around for this?
So after searching the web for hours and nosing on previous thread posts about the subject, there seems to be no answer but then no ones seem's to hone in on what's happening to cause the issue many others have talked about.
Basically when playing Dance Games of various styles on this emu with a dance pad, pressing "left + right" or "up + down" causes nothing to happen...in fact it's like pressing both of them down cancels out the combined button press. When I open up the "test device" part in the controller setting this is proven more so by how the directions buttons on my pad come up "hat switch, hat switch N, hat switch S, hat switch E, hat switch W".
The hat switch seems to be the underline control of the other four buttons that represent the directional buttons. Now when left alone the "Hat switch" is at -1, when you press a direction that links to the N, W, S, E switches they change from 0 to 1.0 but depending on the direction the "hat switch" will change to a unique number depending on which button.
Now when pressing say "left + down" both register as pressed and the hat switch identifies by giving the two directions another unique number and they register as pressed at the same time in game. Now, remember how hat switches neutral state is -1, when you press the problem combinations "down + up" or "left + right" it returns the value of hat switch back to -1 so the game thinks nothing is being pressed.
In my mind, these combination of directs are like joystick controls with them being both on separate axis which I think may be the root cause of this problem. If you think of how you play with an actual game pad you never press both directions on the same directional pad or analog stick. So the problem is the plugin thinks the dance mat is a gamepad? making pressing two buttons on the same axis impossible?
So here is my question...does anyone have a work around for this?