Hi. I have a couple of questions and comments.
My specs: Intel Quad-Core 2.6 Ghz (overclocked to 3.8 Ghz)
Memory: 8 GB DDR 1333
Graphics: Nvidia GTX 470
PCSX2 version: 1.1.0.0 r5800
PCSX2 settings: I've tried everything, but for point of reference: All default, no speedhacks, DX11: Texture filtering: ON, 8-bit Textures: ON.
I have been trying to get Dark Cloud 2 to work perfectly, and I'm almost there. I get full speed about 98% of the time. I was having extreme screen tearing that I couldn't get rid of. I finally found out that it was being caused because I had turned off "Aero" features in Windows desktop settings. Doing so causes a problem with Nvidia drivers and creates screen tearing in video files, web browsing (during scrolling) -- and especially in PCSX2 emulation. I only mention this in case someone else is searching for the same solution (took me three days to figure it out): If you are experiencing extreme screen tearing at full speed emulation, that v-sync doesn't fix, check to ensure that you have an Aero theme chosen in Windows Display preferences and ensure that "Desktop Windows Manager Session Manager" (is that a redundant name or what?) is running under "Services" in msconfig.exe. I turned these off in an effort to lessen the load on my system, but I actually created a worse problem.
So that fixed most of the screen tearing issues I was having (in Dark Cloud and other games), however I'm still getting some screen tearing and a "jitteriness" in the vertical lines of the scenery textures when I spin the camera. If the camera is moving toward the screen or away from it (i.e. the character is running toward or away from the screen) than everything looks fine, but if the camera is moving sideways (in a horizontal direction) than vertical lines in the scenery don't line up and there is a "jiterriness" that's really annoying. This is really evident in scenes with "busy" graphics like in town where everything has vertical lines -- like houses, windows, shop signs etc... Turning on V-synch doesn't help -- either in PCSX2 settings or directly in Nvidia control panel.
Also, I'm seeing a weird vertical ripple effect that appears against distant, background textures, like the mountains that you can see in the distance during certain areas. This is a minor thing, and only really noticeable in certain areas, but I thought I'd mention it in case anyone has a solution.
Finally, I have a common problem with PCSX2 games, and it's true in Dark Cloud as well: everything will be running at full speed, but every few minutes everything "hitches" for about half-a-second before returning to full speed again. It happens in almost every game. And I'm wondering if it is a common problem. Is it a PCSX2 problem or a computer problem? It's almost like something (either PCSX2 or my computer) is hitting an error and resetting itself -- causing a millisecond delay in gameplay.
Sorry for the long post and thanks in advance for any insight offered.
--eric
My specs: Intel Quad-Core 2.6 Ghz (overclocked to 3.8 Ghz)
Memory: 8 GB DDR 1333
Graphics: Nvidia GTX 470
PCSX2 version: 1.1.0.0 r5800
PCSX2 settings: I've tried everything, but for point of reference: All default, no speedhacks, DX11: Texture filtering: ON, 8-bit Textures: ON.
I have been trying to get Dark Cloud 2 to work perfectly, and I'm almost there. I get full speed about 98% of the time. I was having extreme screen tearing that I couldn't get rid of. I finally found out that it was being caused because I had turned off "Aero" features in Windows desktop settings. Doing so causes a problem with Nvidia drivers and creates screen tearing in video files, web browsing (during scrolling) -- and especially in PCSX2 emulation. I only mention this in case someone else is searching for the same solution (took me three days to figure it out): If you are experiencing extreme screen tearing at full speed emulation, that v-sync doesn't fix, check to ensure that you have an Aero theme chosen in Windows Display preferences and ensure that "Desktop Windows Manager Session Manager" (is that a redundant name or what?) is running under "Services" in msconfig.exe. I turned these off in an effort to lessen the load on my system, but I actually created a worse problem.
So that fixed most of the screen tearing issues I was having (in Dark Cloud and other games), however I'm still getting some screen tearing and a "jitteriness" in the vertical lines of the scenery textures when I spin the camera. If the camera is moving toward the screen or away from it (i.e. the character is running toward or away from the screen) than everything looks fine, but if the camera is moving sideways (in a horizontal direction) than vertical lines in the scenery don't line up and there is a "jiterriness" that's really annoying. This is really evident in scenes with "busy" graphics like in town where everything has vertical lines -- like houses, windows, shop signs etc... Turning on V-synch doesn't help -- either in PCSX2 settings or directly in Nvidia control panel.
Also, I'm seeing a weird vertical ripple effect that appears against distant, background textures, like the mountains that you can see in the distance during certain areas. This is a minor thing, and only really noticeable in certain areas, but I thought I'd mention it in case anyone has a solution.
Finally, I have a common problem with PCSX2 games, and it's true in Dark Cloud as well: everything will be running at full speed, but every few minutes everything "hitches" for about half-a-second before returning to full speed again. It happens in almost every game. And I'm wondering if it is a common problem. Is it a PCSX2 problem or a computer problem? It's almost like something (either PCSX2 or my computer) is hitting an error and resetting itself -- causing a millisecond delay in gameplay.
Sorry for the long post and thanks in advance for any insight offered.
--eric