05-17-2018, 11:38 PM
(This post was last modified: 06-13-2018, 12:47 PM by Shadow Lady.)
Densha de Go Final [SLPM 65590] (J)
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Logs after setting release build plugins:
Code: PCSX2 1.5.0-0 - compiled on May 17 2018
05-21-2018, 12:11 AM
Is the game playable now or not?
06-13-2018, 12:39 PM
(This post was last modified: 06-13-2018, 12:47 PM by Shadow Lady.)
PC Specs:
CPU: Intel Core i5-3570K @ 4.2GHz GPU: Nvidia GTX 560ti 1GB Windows 10 x64 Build Description: PCSX2 1.5.0-2413 - Windows BIOS Used: USA v02.00(14/06/2004) Console EE/VU Clamp modes: Normal/Normal EE/VU Rounding: Chop/Chop GSdx Settings: OpenGL (Hardware), Bilinear (Forced), 4x Native GSdx HW Hacks: Sprite: Half Speedhacks Used: Preset 2 - Safe (faster), fast CDVD Gamefixes Used: N/A Amount of testing done (little/medium/much/completed-game): Little (15 minutes or so) Performance: 60fps using 4x native res on the 560ti. Comments: GSdx: Bilinear (Forced) works for some blocky borders. "Sprite: Half" HW hack works well for the black vertical lines on the sky when upscaling. Looks playable for me, couldn't tell what I'm doing but I won a couple of the "Driver's Work" Super blurry due to interlacing. Status Playable
Core i5 3570k -- Geforce GTX 670 -- Windows 7 x64
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