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Hello, I have laptop Lenovo Legion Y720. The config is Core i7 7700HQ, 16GB ram DDR4, GTX1060 6GB and Intel HD 630. I try to run Destroy all Humans, but I get glitch issue, I try PCSX2 on latest builds beta and stable version, but on Directx HW don't work correctly. I try on Directx SW and works, but I need know if the devs will fix this issue ? Because I see some people have same problems on post here, but have passed 2 years and same problem persist.
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Location: USA
Which DirectX renderer are you using? Also, what exactly is this "glitch" you're seeing - can you post a screenshot?
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That looks like a texture shuffle issue , did you try OpenGL on v1.5
https://buildbot.orphis.net/pcsx2/
CPU: I7-4770 3.9GHZ
Motherboard: Asrock B85M - DGS
RAM: Hyper X Savage 2x8GB 1.6GHZ CL9
GPU: GTX750TI 2GB GDDR5
OS: Windows 10 Pro 64bit
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Location: Grenoble, France
It should be better. But I think some issue remains.
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Can you post your GSdx settings?