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No, I do not have click on ok because it's just for screenshots. When I am on game, I change for real the renderer.
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01-09-2019, 04:47 PM
(This post was last modified: 01-09-2019, 04:48 PM by fewnity.)
The difference between these screenshot is : On Dirext3D 11 Hardware, the radar image(top right) is too transparent, it's not normal.
On Software mode (OpenGl and Direct3D 11) the shadows of cars are "cropped". They haven't the normal size.
That's all I think.
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Yep, it's working!
But the wheel size is not the only problem, in the car selection screen, the cars size change too...
And car "grid" texture problem is still here.
Thanks!
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01-22-2019, 10:18 PM
(This post was last modified: 01-22-2019, 10:18 PM by fewnity.)
Hello!
Will the cars/wheels size problem fix?
I also feel that the game lag more when the camera sees cars.
Thanks!
FX 8350 4Ghz, 16 Go DDR3, GTX 1080Ti, SSD 250Go, 2 HDD 232Go
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No idea if we even can fix the wheel size problem easily.
Yeah the game will slow down as you see more cars, there's more stuff to process and your FX 8350 isn't the best CPU in the world.
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Okay, I see, thanks !
FX 8350 4Ghz, 16 Go DDR3, GTX 1080Ti, SSD 250Go, 2 HDD 232Go