01-03-2012, 02:37 AM
Any1 know how to solve this orange sky in Devil May Cry 3: Special Edition in Mission 3 that's caused by using direct3d10 with the latest SVN r5032, using SSE4 GSdx r5028?
Top is direct3d10, bottom pic is direct3d9
[Image: Front.jpg][Image: Front1.jpg]
[Image: Back.jpg][Image: Back1.jpg]
Top is direct3d10, bottom pic is direct3d9
[Image: Front.jpg][Image: Front1.jpg]
[Image: Back.jpg][Image: Back1.jpg]