01-03-2012, 02:37 AM
Any1 know how to solve this orange sky in Devil May Cry 3: Special Edition in Mission 3 that's caused by using direct3d10 with the latest SVN r5032, using SSE4 GSdx r5028?
Top is direct3d10, bottom pic is direct3d9
![[Image: Front.jpg]](http://img.photobucket.com/albums/v282/asdas/Front.jpg)
![[Image: Front1.jpg]](http://img.photobucket.com/albums/v282/asdas/Front1.jpg)
![[Image: Back.jpg]](http://img.photobucket.com/albums/v282/asdas/Back.jpg)
Top is direct3d10, bottom pic is direct3d9
![[Image: Front.jpg]](http://img.photobucket.com/albums/v282/asdas/Front.jpg)
![[Image: Front1.jpg]](http://img.photobucket.com/albums/v282/asdas/Front1.jpg)
![[Image: Back.jpg]](http://img.photobucket.com/albums/v282/asdas/Back.jpg)
![[Image: Back1.jpg]](http://img.photobucket.com/albums/v282/asdas/Back1.jpg)