Posts: 8.695
Threads: 2.695
Joined: Aug 2005
Reputation:
16
Location: Plymouth, UK
PC Specs:
CPU: Intel Core i7 @ 3.4Ghz
GPU: Nvidia GTX 285 768MB
Build Description: PCSX2 16 12 2012 1.1.0 r5480- Windows
GSdx 5442 SSE41 [29 10 2012]
LilyPad 0.11.0 [09 10 2012]
cdvdGigaherz 0.8.0 [09 10 2012]
USBnull Driver 0.7.0 [09 10 2012]
SPU2-X 2.0.0 [21 11 2012]
DEV9null Driver 0.5.0 [09 10 2012]
FWnull Driver 0.7.0 [09 10 2012]
USA v02.00(14/06/2004) Console
DC and MTGS | VU1Rec and VU0Rec | rCache 0 | Console 1 | Patches 0
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Speedhacks Used:
N/A
Gamefixes Used:
Delay VIF1 stalls
Ignore bus direction on Path3 transfer
Amount of testing done (little/medium/much/completed-game): medium
Comments:
Status is unchanged. Runs above full speed.
Bugs:
IPU's are very buggy and can hang in an instant. Getting past intro screens to the menu and ingame is random. Sometimes it makes it, sometimes it doesn't Had to use a couple fixes to get past the warning screen.
Status
Playable
Intel Core i7 920 @ 3.4 Ghz | 6 GB DDR3 RAM in Triple Channel | GeForce GTX 285
2.5 TB Hard Drive Space | Windows 7 Ultimate x64
Official betatester of PCSX2
Posts: 1.371
Threads: 142
Joined: Aug 2005
Reputation:
118
10-30-2013, 07:27 PM
(This post was last modified: 10-30-2013, 08:57 PM by prafull .)
PC Specs:
CPU: Intel Core 2 Duo E6750 @ 2.66 Ghz
GPU: Nvidia GTX 260 896MB
Build Description: PCSX2 1.1.0 r5754- Windows
GSdx r5752 SSSE3
LilyPad 0.11.0 r5403
cdvdGigaherz 0.8.0 r5692
USBnull Driver 0.7.0 r5684
SPU2-X 2.0.0 r5733
DEV9null Driver 0.5.0 r5684
FWnull Driver 0.7.0 r5684
USA v02.00(14/06/2004) Console
DC and MTGS | VU1Rec and VU0Rec | rCache 0 | Console 1 | Patches 0
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Speedhacks Used:
N/A
Gamefixes Used:
N/A
Amount of testing done (little/medium/much/completed-game): medium
Comments:
Runs at a decent speed.
Bugs:
Only way to run the game is to quickly press select after starting a new game to skip the Intro Video. Some other videos also seem to hang. Skip Mpeg hack doesn't work. May be I can patch it later.
Edit: added the patch in the first post.
Status
Playable
Posts: 51
Threads: 1
Joined: Jan 2016
Reputation:
2
02-16-2016, 03:58 PM
(This post was last modified: 02-17-2016, 06:27 PM by quick.sliver1 .)
1)Game title: Devil May Cry [SLUS 20216] (U)
2)ELF name:
3)Game CRC:
PC Specs :
CPU : Intel Core i7 @ 3.4GHz/i5 @ 2.8GHz (8MB)
GPU : Nvidia GTX750ti 2GB/GT630 2GB
RAM : 8-16GB/4-10GB
Build Description : PCSX2 1.4.0 [8-1-2016 Win (8.1/7, 64x)]
GSdx MSVC 19.00 SSE41 [05 01 2016]
LilyPad 5709 0.11.0 [31 12 2015]
SPU2-X 5709 2.0.0 [31 12 2015]
cdvdGigaherz 5709 0.9.0 [31 12 2015]
USBnull Driver 5709 0.7.0 [31 12 2015]
FWnull Driver 5709 0.7.0 [31 12 2015]
DEV9null Driver 5709 0.5.0 [31 12 2015]
Backup before save | Automatic Gamefixes | enable Widescreen Patches
VU0Rec and VU1Rec
EE/VU Clamp modes: Normal
EE/VU Rounding: Chop/zero
GS Windows | Ratio 16:9
Speedhacks Used :
EE Cyclerate 1 | VU Cycle Stealing 1
INTC, Wait Loop Detection, mVU Flag
Gamefixes Used:
N/A
GSDX :
Nvidia GTX750ti 2GB | Direcrt3D 11 (Hardware) | Interlacing= Auto
2xNative | Texture Filtering= Bilinear (Forced) | Anisotropic off | CRC Hack = Full
SPU2-X :
Vol 100% | Latency 151ms (avg) | Async Mix
Amount of testing done (little/medium/much/completed-game): Much
Comments:
N/A
Justification info. for clarification.
Game runs great including with the cutscenes.
> Shut-down unnecessary start-up appz/task manager [Help CPU speed performance from interruption].
> PCSX2Bonus V2.0.0.2 is recommend for saving the config per game.
Bugs:
# Rectangular Window @ top Left. Fixed By; whenever game-play starts, Press “Select” > Option > Controller Setup > wait 6~8sec > press Triangle.
OR Native (HD quality is degraded)
Status
Playable
Attached Files
Thumbnail(s)
Posts: 51
Threads: 1
Joined: Jan 2016
Reputation:
2
1)Game title: Devil May Cry [SLUS 20216] (U)
2)ELF name:
3)Game CRC:
PC Specs :
CPU : Intel Core i7 @ 3.4GHz (8MB)
GPU : Nvidia GTX750ti 2GB
RAM : 8-16GB
Build Description : PCSX2 1.5.0 [dev-1909 Win (10, 64x)]
GSdx MSVC 19.00 SSE41 [26 02 2017]
LilyPad 0.12.0 [26 02 2017]
SPU2-X 2.0.0 [26 02 2017]
cdvdGigaherz 0.11.0 [26 02 2017]
USBnull Driver 0.7.0 [26 02 2017]
FWnull Driver 0.7.0 [26 02 2017]
DEV9null Driver 0.5.0 [26 02 2017]
Backup before save | Automatic Gamefixes | enable Widescreen Patches
VU0Rec and VU1Rec
EE/VU Clamp modes: Normal
EE/VU Rounding: Chop/zero
GS Windows | Ratio 16:9
Speedhacks Used :
EE Cyclerate 1 | VU Cycle Stealing 1
INTC, Wait Loop Detection, mVU Flag
Gamefixes Used:
N/A
GSDX :
Nvidia GTX750ti 2GB | Direcrt3D 11 (Hardware) | Interlacing= Auto
Large Framebuffer | 2xNative | Texture Filtering= Bilinear (Forced) | Anisotropic 16x | CRC Hack = Full (Direct3D Recommended)
SPU2-X :
Vol 100% | Latency 151ms (avg) | Async Mix
Amount of testing done (little/medium/much/completed-game): Much
Comments:
Game runs great
No more Rectangular Window @ top Left
Status
Playable