Digital Devil Saga (U) on PCSX2 1.2.1
#11
(04-21-2014, 10:43 PM)willkuer Wrote: You can put try to increase EE again... But slowly.
You can also put the spux-2 output mode to timestretch instead of async-mix. Then you would not hear lags anymore even if they are present. This can crash some games but I have seldom heard of it the last weeks.

Prolly the other way around: Using async gets rid of the timestretch artifacts at the cost of compatibility Tongue2
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#12
Eh.. yeah. Accidentally mixed it up.
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