(08-02-2022, 04:04 PM)jesalvein Wrote: Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.
Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]
PCSX2 Nightly - v1.7.3153 Compiled on Aug 2 2022
Savestate version: 0x9a2e0000
Host Machine Init:
Operating System = Microsoft Windows 10
Physical RAM = 16006 MB
CPU name = Intel® Xeon® CPU E3-1245 v3 @ 3.40GHz
Vendor/Model = GenuineIntel (stepping 03)
CPU speed = 3.392 ghz (8 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 7ffafbff
x86EFlags = 2c100800
x86 Features Detected:
SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 AVX AVX2 FMA
Reserving memory for recompilers...
(SDLInputSource) Controller 0 inserted
(SDLInputSource) Opened controller 0 (instance id 0, player id 0): PS1 Controller
(SDLInputSource) Rumble is supported on 'PS1 Controller' via gamecontroller
Scanning C:\ps 2\game (recursively)
Current version: v1.7.3153
Latest SHA: v1.7.3153
Last Checked SHA:
No update needed.
Allocating memory map...
Opening CDVD...
isoFile open ok: C:\ps 2\game\SC.mdf
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (2117696 sectors)
Opening GS...
Vsync is OFF
D3D Adapter: Intel® HD Graphics P4600/P4700
Creating a 848x526 flip-discard windowed swap chain
D3D11 Graphics Driver Info:
D3D_FEATURE_LEVEL_11_0
VID: 0x8086 PID: 0x041A
Intel® HD Graphics P4600/P4700
Driver Version: 20.19.15.5171
Vsync is OFF
Opening SPU2...
Initializing SndBuffer at sample rate of 48000...
(Cubeb) Using normal 2 speaker stereo output.
(Cubeb) Minimum latency: 10.00 ms (480 audio frames)
Opening PAD...
Opening DEV9...
Opening USB...
Opening FW...
McdSlot 0 [File]: C:\Users\Admin\Desktop\GUU\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\Admin\Desktop\GUU\memcards\Mcd002.ps2
EE/iR5900-32 Recompiler Reset
Bios Found: Europe v01.60(04/10/2001) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
VM subsystems initialized in 188.88 ms
[GameDB] Has not been initialized yet, initializing...
[GameDB] 11276 games on record (loaded in 48.38ms)
[GameDB] Searching for '' in GameDB
[GameDB] Could not find '' in GameDB
Applying settings...
[GameDB] Searching for '' in GameDB
[GameDB] Could not find '' in GameDB
Processor count: 4 cores, 8 processors
Cluster count: 1
Ordered processor list: 0, 2, 4, 6, 1[SMT 1], 3[SMT 1], 5[SMT 1], 7[SMT 1]
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_974.72;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SCUS_974.72;1) Game CRC = 0xC19A374E, EntryPoint = 0x00100010
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_974.72;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
Elf entry point @ 0x00100010 about to get recompiled. Load patches first.
[GameDB] Searching for 'scus-97472' in GameDB
[GameDB] Found 'scus-97472' in GameDB
[GameDB] Searching for patch with CRC 'C19A374E'
[GameDB] No CRC-specific patch or default patch found
[GameDB] Searching for 'scus-97472' in GameDB
[GameDB] Found 'scus-97472' in GameDB
Applying settings...
[GameDB] Searching for 'scus-97472' in GameDB
[GameDB] Found 'scus-97472' in GameDB
[GameDB] Game requires mipmapping but it has been force disabled.
[GameDB] Enabled GS Hardware Fix: mipmap to [mode=1]
[GameDB] Enabled GS Hardware Fix: halfPixelOffset to [mode=1]
Updating GS configuration...
Vsync is OFF
(UpdateVSyncRate) Mode Changed to NTSC.
... with user configured refresh rate: 59.93 Hz
Creating a 1920x1080 flip-discard windowed swap chain
GS: Memory allocation failure.
GS: Memory allocation failure.
GS: Memory allocation failure.
GS: Memory allocation failure.
GS: Memory allocation failure.
GS: Memory allocation failure.
GS: Memory allocation failure.
GS: Memory allocation failure.