DirectX 11 not working on Intel HD 4600 in some games.
#1
Throws this error what's in the photo.

Game runs on software but refuses to run properly on DirectX 11. PCSX 2 version 1.7.3148


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#2
Update your GPU drivers
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
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#3
(08-02-2022, 09:20 AM)jesalvein Wrote: Update your GPU drivers

All drivers are up to date. My game can start on DirectX 11, but after that a black screen appears (the sound works, but there is no image) and if the game was launched in a window, then an error appears when it is turned on in full screen.
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#4
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
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#5
(08-02-2022, 04:04 PM)jesalvein Wrote: Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]


 PCSX2 Nightly - v1.7.3153 Compiled on Aug  2 2022
 Savestate version: 0x9a2e0000

 Host Machine Init:
 Operating System =  Microsoft Windows 10
 Physical RAM    =  16006 MB
 CPU name        =  Intel® Xeon® CPU E3-1245 v3 @ 3.40GHz
 Vendor/Model    =  GenuineIntel (stepping 03)
 CPU speed        =  3.392 ghz (8 logical threads)
 x86PType        =  Standard OEM
 x86Flags        =  bfebfbff 7ffafbff
 x86EFlags        =  2c100800

 x86 Features Detected:
 SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 AVX AVX2 FMA

 Reserving memory for recompilers...
 (SDLInputSource) Controller 0 inserted
 (SDLInputSource) Opened controller 0 (instance id 0, player id 0): PS1 Controller
 (SDLInputSource) Rumble is supported on 'PS1 Controller' via gamecontroller
 Scanning C:\ps 2\game (recursively)
 Current version: v1.7.3153
 Latest SHA: v1.7.3153
 Last Checked SHA:
 No update needed.
 Allocating memory map...
 Opening CDVD...
 isoFile open ok: C:\ps 2\game\SC.mdf
 Image type  = DVD
  * CDVD Disk Open: DVD, Single layer or unknown:
 * * Track 1: Data (Mode 1) (2117696 sectors)
 Opening GS...
 Vsync is OFF
 D3D Adapter: Intel® HD Graphics P4600/P4700
 Creating a 848x526 flip-discard windowed swap chain
 D3D11 Graphics Driver Info:
 D3D_FEATURE_LEVEL_11_0
 VID: 0x8086 PID: 0x041A
 Intel® HD Graphics P4600/P4700
 Driver Version: 20.19.15.5171
 Vsync is OFF
 Opening SPU2...
 Initializing SndBuffer at sample rate of 48000...
 (Cubeb) Using normal 2 speaker stereo output.
 (Cubeb) Minimum latency: 10.00 ms (480 audio frames)
 Opening PAD...
 Opening DEV9...
 Opening USB...
 Opening FW...
 McdSlot 0 [File]: C:\Users\Admin\Desktop\GUU\memcards\Mcd001.ps2
 McdSlot 1 [File]: C:\Users\Admin\Desktop\GUU\memcards\Mcd002.ps2
 EE/iR5900-32 Recompiler Reset
 Bios Found: Europe  v01.60(04/10/2001)  Console
 BIOS rom1 module not found, skipping...
 BIOS rom2 module not found, skipping...
 BIOS erom module not found, skipping...
 VM subsystems initialized in 188.88 ms
 [GameDB] Has not been initialized yet, initializing...
 [GameDB] 11276 games on record (loaded in 48.38ms)
 [GameDB] Searching for '' in GameDB
 [GameDB] Could not find '' in GameDB
 Applying settings...
 [GameDB] Searching for '' in GameDB
 [GameDB] Could not find '' in GameDB
 Processor count: 4 cores, 8 processors
 Cluster count: 1
 Ordered processor list: 0, 2, 4, 6, 1[SMT 1], 3[SMT 1], 5[SMT 1], 7[SMT 1]
 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_974.72;1
 (SYSTEM.CNF) Software version = 1.00
 (SYSTEM.CNF) Disc region type = NTSC
 ELF (cdrom0:\SCUS_974.72;1) Game CRC = 0xC19A374E, EntryPoint = 0x00100010
 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_974.72;1
 (SYSTEM.CNF) Software version = 1.00
 (SYSTEM.CNF) Disc region type = NTSC
 Elf entry point @ 0x00100010 about to get recompiled. Load patches first.
 [GameDB] Searching for 'scus-97472' in GameDB
 [GameDB] Found 'scus-97472' in GameDB
 [GameDB] Searching for patch with CRC 'C19A374E'
 [GameDB] No CRC-specific patch or default patch found
 [GameDB] Searching for 'scus-97472' in GameDB
 [GameDB] Found 'scus-97472' in GameDB
  Applying settings...
 [GameDB] Searching for 'scus-97472' in GameDB
 [GameDB] Found 'scus-97472' in GameDB
 [GameDB] Game requires mipmapping but it has been force disabled.
 [GameDB] Enabled GS Hardware Fix: mipmap to [mode=1]
 [GameDB] Enabled GS Hardware Fix: halfPixelOffset to [mode=1]
 Updating GS configuration...
 Vsync is OFF
 (UpdateVSyncRate) Mode Changed to NTSC.
 ... with user configured refresh rate: 59.93 Hz
 Creating a 1920x1080 flip-discard windowed swap chain
 GS: Memory allocation failure.
 GS: Memory allocation failure.
 GS: Memory allocation failure.
 GS: Memory allocation failure.
 GS: Memory allocation failure.
 GS: Memory allocation failure.
 GS: Memory allocation failure.
 GS: Memory allocation failure.
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#6
What if you set internal red to native ?
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
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#7
(08-02-2022, 07:00 PM)jesalvein Wrote: What if you set internal red to native ?
What is this red to native? Where is it?
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#8
sorry.
internal RES
aka internal resolution
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
Reply
#9
(08-02-2022, 07:21 PM)jesalvein Wrote: sorry.
internal RES
aka internal resolution

Directx 11 not working for me? By the way, it was from 1.7 that my resident evil 4 began to work in 720p with directx 11. On version 1.6, only in native.
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#10
Ok. So it worked 2x Res on earlier Dev builds, not on 1.6, and finally not anymore on latest Dev builds ? What about native resolution on latest Dev ?
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
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