I've done my research on this. I'll post my stats first.
Quad core e9400 @ 2.66 ghz
ATI Radeon 4670 with a gig of ram
4 gigs of 800mhz ddr2 ram
windows 7 (but also tried it when i had vista)
The game runs pretty much in slow motion.
I've tried 0.9.6, and also the latest (1888) beta just released last week.
I've tried dx9 hardware and software, and dx10 hardware and software.
I tried before and after updating to the latest ( 9.27.1734 Date Published: 9/16/2009) directX version.
I've read at least 3 discussions about this game, most of them with "your computer is too slow" being the verdict, or "you don't know what you're talking about" being the gist. My computer is not too slow, and I do know what I'm talking about :-) (well, technically it IS too slow...)
That being said, even with frame skipping on (in both normal and agressive mode), i can't seem to get above 30-45 FPS. I can get 40-50 in first person mode. I'm not so worried about the frame rate. I can play it if it's a bit jumpy, thats fine. However, the game speed seems to run at the same speed as the framerate. This is the same thing that caused slowdowns back in the NES era when too many sprites would hit the screen. For some reason, square decided to use the frame rate as a timing mechanism for the game. They assumed that the game would always be running at 60 fps (50 for the PAL version), and timed everything accordingly (I think). So, my computer can only render 30-50 frame per second, and therefore the game will only run at 50-83% speed.
Unless someone has found a REAL fix for this. In which case, I will be happy to send an e-beer in the form of paypal to the first response that works for me! Besides the five bucks, you'll be helping the community out, and maybe even the developers will have a look at this and develop another frameskip method that will work for games that time this way!
Thanks in advance :-D
edit: (Just a note: I've tried windowed/full screen/full res/lowest res/no sound also, and other games such as final fantasy XII run great. I could get 100+ FPS on that game)
Quad core e9400 @ 2.66 ghz
ATI Radeon 4670 with a gig of ram
4 gigs of 800mhz ddr2 ram
windows 7 (but also tried it when i had vista)
The game runs pretty much in slow motion.
I've tried 0.9.6, and also the latest (1888) beta just released last week.
I've tried dx9 hardware and software, and dx10 hardware and software.
I tried before and after updating to the latest ( 9.27.1734 Date Published: 9/16/2009) directX version.
I've read at least 3 discussions about this game, most of them with "your computer is too slow" being the verdict, or "you don't know what you're talking about" being the gist. My computer is not too slow, and I do know what I'm talking about :-) (well, technically it IS too slow...)
That being said, even with frame skipping on (in both normal and agressive mode), i can't seem to get above 30-45 FPS. I can get 40-50 in first person mode. I'm not so worried about the frame rate. I can play it if it's a bit jumpy, thats fine. However, the game speed seems to run at the same speed as the framerate. This is the same thing that caused slowdowns back in the NES era when too many sprites would hit the screen. For some reason, square decided to use the frame rate as a timing mechanism for the game. They assumed that the game would always be running at 60 fps (50 for the PAL version), and timed everything accordingly (I think). So, my computer can only render 30-50 frame per second, and therefore the game will only run at 50-83% speed.
Unless someone has found a REAL fix for this. In which case, I will be happy to send an e-beer in the form of paypal to the first response that works for me! Besides the five bucks, you'll be helping the community out, and maybe even the developers will have a look at this and develop another frameskip method that will work for games that time this way!
Thanks in advance :-D
edit: (Just a note: I've tried windowed/full screen/full res/lowest res/no sound also, and other games such as final fantasy XII run great. I could get 100+ FPS on that game)