There is a road at map position "K7", where the road is narrow betwen 2 walls.
The road should l broad enough for Vincent Valentine to go threough on PS2, but not on pcsx2.
I checked wiki, this seems not a known issue.
I tried v1.2.1 and newest git(2015/12/28) version but no luck.
I tried to switch to EE and VU interpreters and the extra clamp modes but no luck.
I use Gsdx OpenGL HW/SW...
The log shows nothing special, it's spam of DVD load logs, and I think there is sometimes some EE op error as soon as game start, but no matter it shows or not, the invisible wall exists.
I found a full walkthrough of this game on Youtube, I am sure I got everything I need to pass here.
BTW, I think there are couple of regressions in this game:
1. the invisible wall.
2. the software renderer performance: The walkthrough on Youtube use older CPU than mine, and runs 60FPS constantly in this game. While I get some slow done everywhere, so I use hw renderer for most part of this game.
I want to try the version that video used, but I can not find a usable download link for that revision: 4866 by google.
01-03-2016, 02:31 PM (This post was last modified: 01-03-2016, 02:34 PM by Ryudo.)
1. Try testing some older revisions of PCSX2. 1.0.0 for example. To see if the problem exists there as well.
2. Slowdowns in software mode might be related to the Skylake CPU issue that has been popping up, where it only uses 1 thread instead of the amount you entered.
Can i please see the completely ordinary emulog that doesnt show anything special? Please run the game until you observed the bug and then just copy paste the content.
Please play with ee clamping precision -> full and different ee rounding modes. Please check some manual game fixes as ee timing hack and whatrver else you see that sounds funny enough.
V1.0 has exactly same result in this part... and some enemies appears earlier than new version.
However, I forget which version is closer to the real hardware.
Does plugins affect this issue? I use the same setting and plugins while test v1.0.
01-04-2016, 02:58 PM (This post was last modified: 01-04-2016, 02:59 PM by jesalvein.)
Quote:isoFile open ok: C:\Users\Chiajung\Downloads\Final Fantasy VII - Dirge of Cerberus [NTSC-J] [SLPM-66271].iso
Our forum does not tolerate any kind of warez talk / discussion / links and no support will be given as such.
Read our rules,specifically rule #1. Thread closed.
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