09-12-2013, 03:59 AM
I understand that software mode is supposed to be all about accuracy (which is why it looks so damn perfect compared to hardware mode
), but one thing that bugs me about it is the fact that you can't disable texture filtering while using it. I find the texture filtering, combined with the relatively low native resolution, makes for a rather blurry looking mess. I understand that the native resolution can't be changed because it would require an insane amount of processing power, but why not texture filtering?

CPU: Athlon x4 860k @4.2GHz
RAM: 16GB Kingston HyperX DDR3 @1600MHz 10-10-10-30-39
GPU: 4GB Asus Strix GTX 1050ti @stock
Motherboard: ASRock FM2A88X-ITX+
Storage: 480GB Mushkin ECO3 SSD, 500GB Samsung 860 EVO SSD, 4TB Seagate Barracuda
PSU: 650w Corsair CS650M
RAM: 16GB Kingston HyperX DDR3 @1600MHz 10-10-10-30-39
GPU: 4GB Asus Strix GTX 1050ti @stock
Motherboard: ASRock FM2A88X-ITX+
Storage: 480GB Mushkin ECO3 SSD, 500GB Samsung 860 EVO SSD, 4TB Seagate Barracuda
PSU: 650w Corsair CS650M