07-07-2014, 12:30 PM
I had thought about this many times in the past, after checking out how the Dolphin team used the perfect rating.
My first hesitation was that there are too few games who would make it with PCSX2. Don't think that because most of us don't notice there aren't bugs all around like missing shadow geometry (persona games) or some missing effects which are small and easy to miss but still not there.
I like avih's idea of multiple markdowns and I was also thinking in the past of using a system like THIS which would be awesome with multiple tags. The downside to this would be much increased testing time and harder to make reports.
Of course all this would require an almost complete rewrite of the parser I use for the list, but hey if I can do it I have no problem
My first hesitation was that there are too few games who would make it with PCSX2. Don't think that because most of us don't notice there aren't bugs all around like missing shadow geometry (persona games) or some missing effects which are small and easy to miss but still not there.
I like avih's idea of multiple markdowns and I was also thinking in the past of using a system like THIS which would be awesome with multiple tags. The downside to this would be much increased testing time and harder to make reports.
Of course all this would require an almost complete rewrite of the parser I use for the list, but hey if I can do it I have no problem