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Does PCSX2 1.6.0 Support Infinite Pnach Codes?
#1
So the title pretty much says it, does the emulator support infinite pnach codes like the dev builds over at buildabot?
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#2
What are infinite pnach codes?
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#3
(07-04-2020, 04:33 PM)dhillel Wrote: What are infinite pnach codes?
Sorry for the late reply, the internal cheat system pcsx2 uses for codes, aka .pnach.

Edit: I'm getting the feeling it does because the codes in my pnach file are growing to a bigger amount so if it didn't support infinite pnach codes my emulator would have crashed by now so I think I answered my own question.
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#4
https://megalixir.cc/ps2/dynasty-warriors-5/
If you mean something like that, then yes.
But you must disable all the codes first and enable only those you need, as I understand it too many enabled codes will crash PCSX2.
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#5
(07-06-2020, 09:30 PM)dhillel Wrote: https://megalixir.cc/ps2/dynasty-warriors-5/
If you mean something like that, then yes.
But you must disable all the codes first and enable only those you need, as I understand it too many enabled codes will crash PCSX2.

No, those aren't pnach codes, this is an example of how they are formatted.

Pnach is the internal cheat system pcsx2 uses to mod games like I stated before without the need of emuhaste. Emuhaste is a program that allows you to test and use codes through pcsx2 by connecting it to pcsx2 remotely by editing a few settings in emuhaste.

Code:
//Organization Data Battle Modifiers
patch=1,EE,E0030200,extended,0032BADF
patch=1,EE,E00214D5,extended,0032BADF
patch=1,EE,11CE0BFA,extended,0000013F
patch=1,EE,11CE0BFC,extended,0000013F
patch=1,EE,E0030400,extended,0032BADF
patch=1,EE,E0020472,extended,0032BADF
patch=1,EE,11CE0BFA,extended,0000013F
patch=1,EE,11CE0BFC,extended,0000013F
patch=1,EE,E0030400,extended,0032BADF
patch=1,EE,E0022092,extended,0032BADF
patch=1,EE,11CE0BFA,extended,0000013F
patch=1,EE,11CE0BFC,extended,0000013F
patch=1,EE,E0030400,extended,0032BADF
patch=1,EE,E0022193,extended,0032BADF
patch=1,EE,11CE0BFA,extended,0000013F
patch=1,EE,11CE0BFC,extended,0000013F
patch=1,EE,E0030400,extended,0032BADF
patch=1,EE,E0022194,extended,0032BADF
patch=1,EE,11CE0B6A,extended,0000013F
patch=1,EE,11CE0B6C,extended,0000013F
patch=1,EE,E0030400,extended,0032BADF
patch=1,EE,E0022298,extended,0032BADF
patch=1,EE,11CE0BFA,extended,0000013F
patch=1,EE,11CE0BFC,extended,0000013F
patch=1,EE,E0030400,extended,0032BADF
patch=1,EE,E0022696,extended,0032BADF
patch=1,EE,11CE0BFA,extended,0000013F
patch=1,EE,11CE0BFC,extended,0000013F
patch=1,EE,E0030500,extended,0032BADF
patch=1,EE,E0020F61,extended,0032BADF
patch=1,EE,11CE0BFA,extended,0000013F
patch=1,EE,11CE0BFC,extended,0000013F
patch=1,EE,E0031200,extended,0032BADF
patch=1,EE,E0020A64,extended,0032BADF
patch=1,EE,11CE0BFA,extended,0000013F
patch=1,EE,11CE0BFC,extended,0000013F
patch=1,EE,E0031200,extended,0032BADF
patch=1,EE,E0020E65,extended,0032BADF
patch=1,EE,11CE0BFA,extended,0000013F
patch=1,EE,11CE0BFC,extended,0000013F
patch=1,EE,E0031200,extended,0032BADF
patch=1,EE,E0020F66,extended,0032BADF
patch=1,EE,11CE0BFA,extended,0000013F
patch=1,EE,11CE0BFC,extended,0000013F
patch=1,EE,E0031200,extended,0032BADF
patch=1,EE,E0021563,extended,0032BADF
patch=1,EE,11CE0BFA,extended,0000013F
patch=1,EE,11CE0BFC,extended,0000013F
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#6
Ah, you mean one code entry with a lot of lines.
In that case you should ask your question here https://forums.pcsx2.net/Thread-Post-you...e?page=378
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#7
Emuhaste is the same thing as any memory editor...Cheat Engine for example
The memory range pcsx2 uses is between 20000000 and 21FFFFFF,so if you set that range in Cheat Engine,you will find codes much faster and CE will behave the same way as emuhaste
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#8
(07-07-2020, 10:27 AM)vsub Wrote: Emuhaste is the same thing as any memory editor...Cheat Engine for example
The memory range pcsx2 uses is between 20000000 and 21FFFFFF,so if you set that range in Cheat Engine,you will find codes much faster and CE will behave the same way as emuhaste

I think you replied in the wrong thread, but thank you, it is good to know this information.
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#9
(07-07-2020, 08:12 AM)dhillel Wrote: Ah, you mean one code entry with a lot of lines.
In that case you should ask your question here https://forums.pcsx2.net/Thread-Post-you...e?page=378
Cool, thank you!

(07-08-2020, 08:19 AM)dhillel Wrote: I think you replied in the wrong thread, but thank you, it is good to know this information.
Nah he was responding to my explanation on emuhaste
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