01-15-2014, 09:03 PM
kind of how i suspected, putting more than 1 thread on to 1 core, would be slower as the new amd's aren't built for single core performance, so those results are kind of as expected.
Does PCSX2 take advantage of more than 4 cores?
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01-15-2014, 09:03 PM
kind of how i suspected, putting more than 1 thread on to 1 core, would be slower as the new amd's aren't built for single core performance, so those results are kind of as expected.
01-15-2014, 09:07 PM
(01-15-2014, 07:21 PM)Nobbs66 Wrote: I might be able to get my friend to test 7 extra rendering threads on his FX 8350 tonight. That would be cool, but why 7 and not 8?
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01-15-2014, 09:11 PM
(This post was last modified: 01-15-2014, 09:11 PM by Blyss Sarania.)
(01-15-2014, 09:07 PM)Donovan24 Wrote: That would be cool, but why 7 and not 8? Here is why, I think. (And I've been wondering about this) It says "Extra rendering threads" right? Doesn't that imply that one exists already? 0 extra threads is a total of 1 thread. 3 extra threads is a total of 4 threads. 7 extra threads is a total of 8 threads. I could be wrong though. Gaming Rig: Intel i7 6700k @ 4.8Ghz | GTX 1070 TI | 32GB RAM | 960GB(480GB+480GB RAID0) SSD | 2x 1TB HDD
01-15-2014, 09:23 PM
(This post was last modified: 01-15-2014, 09:24 PM by refraction.)
correct, it is extra threads on top of the main gsdx one so on a quad core, as the gs is usually the slowest in software mode, we don't mind it consuming some of pcsx2's thread.
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