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i did a quick search but couldn't come up with anything. is my first time making a post on these forums as normally everything is flawless.
so ive been playing through all the .Hack// original games whilst waiting for the G.U remaster coming out in November, i get to what i believe is meant to be the last dungeon Δ - Reincarnated Purgatorial Altar get down 10 floors and to the last room with the boss purple smoke outside... so i enter .... and nothing... well its not nothing its a room with roots that i can't leave or advance, now i believe what should happen is there is a few cut-scenes then a boss fight but i don't get that, i've tried with multiple settings but nothing?
does anyone have any idea, has anyone had the same issue?
i have a Save Sate right before the boss room but i can't use that on the older versions or newer of PCSX2 as its incompatible.
here are some of my settings if that will help?
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Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
Posts: 5
Threads: 1
Joined: Oct 2017
Reputation:
0
(10-22-2017, 10:33 PM)jesalvein Wrote: Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.
Thanks for the reply here it is.
Code: (pxEvtQueue:PauseCoreThread) Event completed in 1ms
(pxEvtQueue:ShutdownPlugins) Posting event! (pending=0, idle=0)
(pxEvtQueue:UnloadPlugin(ps)xEvtQ Posting evuente! (pue:ShutdenodwnPluigng=0,ins) E idlex=0)ecuti
ng... [Noncancelable]
(pxEvtQueue:ShutdownPlugins) Event completed in 0ms
(pxEvtQueue:UnloadPlugins) Executing... [Noncancelable]
(pxEvtQueue:UnloadPlugins) Event completed in 0ms
PCSX2 1.4.0-20160105132032- compiled on Jan 5 2016
Savestate version: 0x9a0b0000
Host Machine Init:
Operating System = Microsoft Windows 10 Pro (build 15063), 64-bit
Physical RAM = 16381 MB
CPU name = AMD FX(tm)-4170 Quad-Core Processor
Vendor/Model = AuthenticAMD (stepping 02)
CPU speed = 4.720 ghz (4 logical threads)
x86PType = Standard OEM
x86Flags = 178bfbff 1e98220b
x86EFlags = 2fd3fbff
x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX
MMX2 .. SSE4a
(pxEvtQueue:PauseCoreThread) Posting event! (pending=0, idle=0)
(pxEvtQueue:PauseCoreThread) Executing... [Cancelable]
(pxEvtQueue:PauseCoreThread) Event completed in 0ms
Reserving memory for recompilers...
(thread:MTVU) Calling pthread_create...
(pxEvtQueue:LoadCorePlugins) Posting event! (pending=0, idle=0)
(pxEvtQueue:LoadCorePlugins) Executing... [Cancelable]
(thread:GameDatabaseLoader) Calling pthread_create...
Loading plugins...
Binding GS: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-sse4.dll
Windows 10.0.15063
Binding PAD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\lilypad.dll
Binding SPU2: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\spu2-x.dll
Binding CDVD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\cdvdGigaherz.dll
Binding USB: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\USBnull.dll
Binding FW: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\FWnull.dll
Binding DEV9: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\DEV9ghzdrk-1.4rel.dll
Plugins loaded successfully.
(pxEvtQueue:LoadCorePlugins) Event completed in 520ms
(GameDB) 9693 games on record (loaded in 238ms)
(thread:GameDatabaseLoader) Scheduling for deletion...
(thread:GameDatabaseLoader) Thread object deleted successfully
(thread:GameDatabaseLoader) Executing default destructor!
(pxEvtQueue:PauseCoreThread) Posting event! (pending=0, idle=0)
(pxEvtQueue:PauseCoreThread) Executing... [Cancelable]
(pxEvtQueue:SysExecute) Posting event! (pending=0, idle=0)
(pxEvtQueue:PauseCoreThread) Event completed in 0ms
(pxEvtQueue:SysExecute) Executing... [Cancelable]
HLE Notice: ELF does not have a path.
Initializing plugins...
Init GS
Windows 10.0.15063
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
(thread:EE Core) Calling pthread_create...
(pxEvtQueue:SysExecute) Event completed in 531ms
Opening plugins...
Opening GS
(thread:MTGS) Calling pthread_create...
Opening PAD
Opening SPU2
Current Renderer: OpenGL (Hardware mode)
Opening CDVD
isoFile open ok: E:\Games\Dot Hack Part 4.iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (2176912 sectors)
Opening USB
Opening FW
Opening DEV9
Opening adapter '\Device\NPF_{29143A95-4E2D-41C0-A4D2-DCA8E3864C51}'...Device uses DLT 1: EN10MB
Ok.
3.x GL context successfully created
OpenGL information. GPU: GeForce GTX 1070/PCIe/SSE2. Vendor: NVIDIA Corporation. Driver: NVIDIA 387.92
INFO: GL_EXT_texture_filter_anisotropic is available
INFO: GL_ARB_gpu_shader5 is available
INFO: GL_ARB_draw_buffers_blend is available
INFO: GL_ARB_separate_shader_objects is available
INFO: GL_ARB_shader_image_load_store is available
INFO: GL_ARB_copy_image is available
INFO: GL_ARB_buffer_storage is available
INFO: GL_ARB_clear_texture is available
INFO: GL_ARB_clip_control is available
INFO: GL_ARB_direct_state_access is available
INFO: GL_ARB_texture_barrier is available
McdSlot 0 [File]: C:\Users\DMWri\OneDrive\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\DMWri\OneDrive\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Japan v01.00(17/01/2000) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
Pagesplit @ 9FC42FFC : size=1 insts
# Initialize memory (rev:3.17, ctm:393Mhz, cpuclk:295Mhz )
PlayStation 2 ======== Hard reset boot
ROMGEN=2000-0117, IOP info (CPUID=1f, CACH_CONFIG=ffffffff, 2MB, IOP mode)
<20000117-050310,ROMconf,:11232>
# Total accessable memory size: 32 MB (B:2:8:0)
Uncounted Manual block @ 0x80001000 : size = 12 page/offs = 0x00001/0x000 inpgsz = 48
Protected page @ 0x00005
Protected page @ 0x00007
Protected page @ 0x00006
Protected page @ 0x00010
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
Uncounted Manual block @ 0x80001030 : size = 2 page/offs = 0x00001/0x030 inpgsz = 8
Protected page @ 0x00002
Protected page @ 0x00000
Uncounted Manual block @ 0x80001038 : size = 2 page/offs = 0x00001/0x038 inpgsz = 8
Protected page @ 0x0000a
# Initialize Start.
Protected page @ 0x0000b
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.
Uncounted Manual block @ 0x80001040 : size = 2 page/offs = 0x00001/0x040 inpgsz = 8
Protected page @ 0x00004
Uncounted Manual block @ 0x80001048 : size = 11 page/offs = 0x00001/0x048 inpgsz = 44
Protected page @ 0x0000c
Protected page @ 0x00011
Protected page @ 0x0000d
EE DECI2 Manager version 0.06 Dec 10 1999 17:48:37
CPUID=2e20, BoardID=0, ROMGEN=2000-0117, 32M
Uncounted Manual block @ 0x80001E38 : size = 4 page/offs = 0x00001/0xE38 inpgsz = 16
Uncounted Manual block @ 0x80001E50 : size = 6 page/offs = 0x00001/0xE50 inpgsz = 24
Uncounted Manual block @ 0x80001E68 : size = 3 page/offs = 0x00001/0xE68 inpgsz = 12
Uncounted Manual block @ 0x80001074 : size = 2 page/offs = 0x00001/0x074 inpgsz = 8
Uncounted Manual block @ 0x8000107C : size = 4 page/offs = 0x00001/0x07C inpgsz = 16
Uncounted Manual block @ 0x80001578 : size = 4 page/offs = 0x00001/0x578 inpgsz = 16
Uncounted Manual block @ 0x8000108C : size = 3 page/offs = 0x00001/0x08C inpgsz = 12
Uncounted Manual block @ 0x80001588 : size = 6 page/offs = 0x00001/0x588 inpgsz = 24
Uncounted Manual block @ 0x80001098 : size = 8 page/offs = 0x00001/0x098 inpgsz = 32
Uncounted Manual block @ 0x800010B8 : size = 2 page/offs = 0x00001/0x0B8 inpgsz = 8
Uncounted Manual block @ 0x80001460 : size = 28 page/offs = 0x00001/0x460 inpgsz = 112
Protected page @ 0x00082
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_205.64;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
type: executable
machine: mips_rs3000
version: 1
entry: 00100008
flags: 20924000
eh size: 00000034
ph off: 00000034
ph entsiz: 00000020
ph num: 00000006
sh off: 001795f0
sh entsiz: 00000028
sh num: 0000000c
sh strndx: 00000001
Elf32 Program Header
type:
load
offset: 00000100
vaddr: 00100000
paddr: 00100000
file size: 00179480
mem size: 00201b00
flags: 00000007
palign: 00000080
Elf32 Program Header
type:
load
offset: 00179580
vaddr: 00301b00
paddr: 00301b00
file size: 00000000
mem size: 0036e800
flags: 00000007
palign: 00000080
Elf32 Program Header
type:
load
offset: 00179580
vaddr: 00301b00
paddr: 00301b00
file size: 00000000
mem size: 0000f580
flags: 00000007
palign: 00000080
Elf32 Program Header
type:
load
offset: 00179580
vaddr: 00301b00
paddr: 00301b00
file size: 00000000
mem size: 00070c80
flags: 00000007
palign: 00000080
Elf32 Program Header
type:
load
offset: 00179580
vaddr: 00301b00
paddr: 00301b00
file size: 00000000
mem size: 0002d500
flags: 00000007
palign: 00000080
Elf32 Program Header
type:
load
offset: 00179580
vaddr: 00670300
paddr: 00670300
file size: 00000000
mem size: 00000000
flags: 00000006
palign: 00000010
ELF32 Section Header [0]
type: null
flags: 00000000
addr: 00000000
offset: 00000000
size: 00000000
link: 00000000
info: 00000000
addralign: 00000000
entsize: 00000000
ELF32 Section Header [1] .shstrtab
type: strtab
flags: 00000000
addr: 00000000
offset: 00179580
size: 0000002d
link: 00000000
info: 00000000
addralign: 00000001
entsize: 00000001
ELF32 Section Header [2] .strtab
type: strtab
flags: 00000000
addr: 00000000
offset: 00000000
size: 00000000
link: 00000000
info: 00000000
addralign: 00000001
entsize: 00000001
ELF32 Section Header [3] .symtab
type: symtab
flags: 00000000
addr: 00000000
offset: 00000000
size: 00000000
link: 00000002
info: 00000000
addralign: 00000001
entsize: 00000010
ELF32 Section Header [4]
type: progbits
flags: 00000007
addr: 00100000
offset: 00000100
size: 00179480
link: 00000000
info: 00000000
addralign: 00000080
entsize: 00000001
ELF32 Section Header [5]
type: progbits
flags: 00000007
addr: 00301b00
offset: 00179580
size: 00000000
link: 00000000
info: 00000000
addralign: 00000080
entsize: 00000001
ELF32 Section Header [6]
type: progbits
flags: 00000007
addr: 00301b00
offset: 00179580
size: 00000000
link: 00000000
info: 00000000
addralign: 00000080
entsize: 00000001
ELF32 Section Header [7]
type: progbits
flags: 00000007
addr: 00301b00
offset: 00179580
size: 00000000
link: 00000000
info: 00000000
addralign: 00000080
entsize: 00000001
ELF32 Section Header [8]
type: progbits
flags: 00000007
addr: 00301b00
offset: 00179580
size: 00000000
link: 00000000
info: 00000000
addralign: 00000080
entsize: 00000001
ELF32 Section Header [9]
type: progbits
flags: 00000003
addr: 00670300
offset: 00179580
size: 00000000
link: 00000000
info: 00000000
addralign: 00000010
entsize: 00000001
ELF32 Section Header [a] .comment
type: progbits
flags: 00000000
addr: 00000000
offset: 001795ad
size: 0000002b
link: 00000000
info: 00000000
addralign: 00000001
entsize: 00000001
ELF32 Section Header [b] .reginfo
type: unknown 70000006
type: (null)
flags: 00000000
addr: 00000000
offset: 001795d8
size: 00000018
link: 00000000
info: 00000000
addralign: 00000004
entsize: 00000001
found 0 symbols
ELF (cdrom0:\SLUS_205.64;1) Game CRC = 0xDF05D056, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_205.64;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
Protected page @ 0x00083
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 (C) Sony Computer Entertainment Inc.
Protected page @ 0x00084
Uncounted Manual block @ 0x80001C78 : size = 4 page/offs = 0x00001/0xC78 inpgsz = 16
Uncounted Manual block @ 0x80001B10 : size = 15 page/offs = 0x00001/0xB10 inpgsz = 60
Uncounted Manual block @ 0x80001B4C : size = 2 page/offs = 0x00001/0xB4C inpgsz = 8
Uncounted Manual block @ 0x800015A0 : size = 6 page/offs = 0x00001/0x5A0 inpgsz = 24
Uncounted Manual block @ 0x800015B8 : size = 2 page/offs = 0x00001/0x5B8 inpgsz = 8
Uncounted Manual block @ 0x800015C8 : size = 8 page/offs = 0x00001/0x5C8 inpgsz = 32
Uncounted Manual block @ 0x80001B54 : size = 3 page/offs = 0x00001/0xB54 inpgsz = 12
Uncounted Manual block @ 0x80001B60 : size = 7 page/offs = 0x00001/0xB60 inpgsz = 28
Uncounted Manual block @ 0x80001B7C : size = 2 page/offs = 0x00001/0xB7C inpgsz = 8
Uncounted Manual block @ 0x80001BE0 : size = 7 page/offs = 0x00001/0xBE0 inpgsz = 28
Uncounted Manual block @ 0x80001BFC : size = 2 page/offs = 0x00001/0xBFC inpgsz = 8
Uncounted Manual block @ 0x80001C1C : size = 23 page/offs = 0x00001/0xC1C inpgsz = 92
Uncounted Manual block @ 0x80001C88 : size = 3 page/offs = 0x00001/0xC88 inpgsz = 12
Reboot service module.(99/11/10)
Uncounted Manual block @ 0x80001300 : size = 39 page/offs = 0x00001/0x300 inpgsz = 156
Uncounted Manual block @ 0x80001798 : size = 20 page/offs = 0x00001/0x798 inpgsz = 80
Uncounted Manual block @ 0x800017E8 : size = 5 page/offs = 0x00001/0x7E8 inpgsz = 20
Uncounted Manual block @ 0x800017FC : size = 10 page/offs = 0x00001/0x7FC inpgsz = 40
Uncounted Manual block @ 0x00081FE0 : size = 3 page/offs = 0x00081/0xFE0 inpgsz = 12
Pagesplit @ 00081FEC : size=5 insts
Uncounted Manual block @ 0x00081FEC : size = 5 page/offs = 0x00081/0xFEC inpgsz = 20
Uncounted Manual block @ 0x80001824 : size = 2 page/offs = 0x00001/0x824 inpgsz = 8
Uncounted Manual block @ 0x80001838 : size = 3 page/offs = 0x00001/0x838 inpgsz = 12
Uncounted Manual block @ 0x8000185C : size = 4 page/offs = 0x00001/0x85C inpgsz = 16
Uncounted Manual block @ 0x8000186C : size = 2 page/offs = 0x00001/0x86C inpgsz = 8
Uncounted Manual block @ 0x80001890 : size = 8 page/offs = 0x00001/0x890 inpgsz = 32
Uncounted Manual block @ 0x800013C0 : size = 40 page/offs = 0x00001/0x3C0 inpgsz = 160
Protected page @ 0x00003
Uncounted Manual block @ 0x00081FC0 : size = 8 page/offs = 0x00081/0xFC0 inpgsz = 32
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_205.64;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_205.64;1
0 00100000 00179480 ........................
Loaded, cdrom0:¥SLUS_205.64;1
start address 0x100008
gp address 00000000
# Loader 'cdrom0:¥SLUS_205.64;1':pc=00100008
Uncounted Manual block @ 0x80001CB8 : size = 9 page/offs = 0x00001/0xCB8 inpgsz = 36
Uncounted Manual block @ 0x80001CDC : size = 9 page/offs = 0x00001/0xCDC inpgsz = 36
Uncounted Manual block @ 0x80001D08 : size = 5 page/offs = 0x00001/0xD08 inpgsz = 20
Uncounted Manual block @ 0x80001D1C : size = 2 page/offs = 0x00001/0xD1C inpgsz = 8
Uncounted Manual block @ 0x800015E8 : size = 10 page/offs = 0x00001/0x5E8 inpgsz = 40
Uncounted Manual block @ 0x80001610 : size = 8 page/offs = 0x00001/0x610 inpgsz = 32
Uncounted Manual block @ 0x80001D24 : size = 13 page/offs = 0x00001/0xD24 inpgsz = 52
Protected page @ 0x00100
Pagesplit @ 80004FFC : size=1 insts
Protected page @ 0x00120
Protected page @ 0x00117
Protected page @ 0x00118
Protected page @ 0x00076
Protected page @ 0x00074
Manual block @ 80074210 : size = 8 page/offs = 0x00074/0x210 inpgsz = 32 clearcnt = 0
Manual block @ 80074230 : size = 2 page/offs = 0x00074/0x230 inpgsz = 8 clearcnt = 0
Manual block @ 8007423C : size = 5 page/offs = 0x00074/0x23C inpgsz = 20 clearcnt = 0
Manual block @ 80074250 : size = 22 page/offs = 0x00074/0x250 inpgsz = 88 clearcnt = 0
Manual block @ 80074020 : size = 11 page/offs = 0x00074/0x020 inpgsz = 44 clearcnt = 0
Manual block @ 80074064 : size = 3 page/offs = 0x00074/0x064 inpgsz = 12 clearcnt = 0
Manual block @ 80074040 : size = 3 page/offs = 0x00074/0x040 inpgsz = 12 clearcnt = 0
Manual block @ 8007404C : size = 2 page/offs = 0x00074/0x04C inpgsz = 8 clearcnt = 0
Manual block @ 80074054 : size = 4 page/offs = 0x00074/0x054 inpgsz = 16 clearcnt = 0
Manual block @ 80074074 : size = 4 page/offs = 0x00074/0x074 inpgsz = 16 clearcnt = 0
Protected page @ 0x0011f
Manual block @ 80002A40 : size = 3 page/offs = 0x00002/0xA40 inpgsz = 12 clearcnt = 0
Manual block @ 80002AC0 : size = 1 page/offs = 0x00002/0xAC0 inpgsz = 4 clearcnt = 0
Manual block @ 80002AC4 : size = 9 page/offs = 0x00002/0xAC4 inpgsz = 36 clearcnt = 0
Manual block @ 80002AE8 : size = 2 page/offs = 0x00002/0xAE8 inpgsz = 8 clearcnt = 0
Manual block @ 80002A4C : size = 2 page/offs = 0x00002/0xA4C inpgsz = 8 clearcnt = 0
Manual block @ 80002A54 : size = 2 page/offs = 0x00002/0xA54 inpgsz = 8 clearcnt = 0
Manual block @ 80002A80 : size = 1 page/offs = 0x00002/0xA80 inpgsz = 4 clearcnt = 0
Manual block @ 80002A84 : size = 8 page/offs = 0x00002/0xA84 inpgsz = 32 clearcnt = 0
Manual block @ 80002AA4 : size = 4 page/offs = 0x00002/0xAA4 inpgsz = 16 clearcnt = 0
Protected page @ 0x00075
Protected page @ 0x00159
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Protected page @ 0x00130
Protected page @ 0x00131
Protected page @ 0x0010b
Protected page @ 0x00275
Protected page @ 0x0010e
Pagesplit @ 00275F40 : size=48 insts
Protected page @ 0x00276
Protected page @ 0x001ae
Protected page @ 0x00106
Protected page @ 0x00103
Protected page @ 0x001d1
Protected page @ 0x00158
Protected page @ 0x0011a
Protected page @ 0x00119
Protected page @ 0x00129
Manual block @ 80002840 : size = 15 page/offs = 0x00002/0x840 inpgsz = 60 clearcnt = 0
Manual block @ 80002880 : size = 10 page/offs = 0x00002/0x880 inpgsz = 40 clearcnt = 0
Pagesplit @ 00128FF0 : size=4 insts
Protected page @ 0x00128
Get Reboot Request From EE
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver. 2.1
Copyright 1999-2001 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
Protected page @ 0x0011b
Protected page @ 0x0011e
Protected page @ 0x00132
loadmodule: fname cdrom0:¥MODULES¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥MODULES¥PADMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥MODULES¥MCMAN.IRX;1 args 0 arg
loadmodule: id 27, ret 2
loadmodule: fname cdrom0:¥MODULES¥MCSERV.IRX;1 args 0 arg
loadmodule: id 28, ret 2
loadmodule: fname cdrom0:¥MODULES¥LIBSD.IRX;1 args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥MODULES¥SDRDRV.IRX;1 args 0 arg
SDR driver version 4.0.1 (C) SCEI
Exit rsd_main
loadmodule: id 30, ret 0
Protected page @ 0x00109
Protected page @ 0x0010d
Protected page @ 0x0010c
Pagesplit @ 00109E3C : size=113 insts
Protected page @ 0x0010a
Pagesplit @ 0010BFF0 : size=4 insts
Re-protecting page @ 0x00002
Pagesplit @ 0010AFC8 : size=14 insts
Uncounted Manual block @ 0x80001A30 : size = 4 page/offs = 0x00001/0xA30 inpgsz = 16
Uncounted Manual block @ 0x800018B0 : size = 14 page/offs = 0x00001/0x8B0 inpgsz = 56
Uncounted Manual block @ 0x800018E8 : size = 3 page/offs = 0x00001/0x8E8 inpgsz = 12
Uncounted Manual block @ 0x800018F4 : size = 3 page/offs = 0x00001/0x8F4 inpgsz = 12
Uncounted Manual block @ 0x80001900 : size = 2 page/offs = 0x00001/0x900 inpgsz = 8
Uncounted Manual block @ 0x80001908 : size = 3 page/offs = 0x00001/0x908 inpgsz = 12
Uncounted Manual block @ 0x80001914 : size = 7 page/offs = 0x00001/0x914 inpgsz = 28
Uncounted Manual block @ 0x80001970 : size = 7 page/offs = 0x00001/0x970 inpgsz = 28
Uncounted Manual block @ 0x8000198C : size = 2 page/offs = 0x00001/0x98C inpgsz = 8
Uncounted Manual block @ 0x800019D0 : size = 23 page/offs = 0x00001/0x9D0 inpgsz = 92
Uncounted Manual block @ 0x80001A40 : size = 3 page/offs = 0x00001/0xA40 inpgsz = 12
Uncounted Manual block @ 0x80001630 : size = 11 page/offs = 0x00001/0x630 inpgsz = 44
Uncounted Manual block @ 0x8000165C : size = 4 page/offs = 0x00001/0x65C inpgsz = 16
Uncounted Manual block @ 0x800016A0 : size = 11 page/offs = 0x00001/0x6A0 inpgsz = 44
Uncounted Manual block @ 0x800016CC : size = 6 page/offs = 0x00001/0x6CC inpgsz = 24
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loadmodule: fname cdrom0:¥MODULES¥MODMIDI.IRX;1 args 0 arg
Frame buffer size set to 512x512 (4096x4096)
loadmodule: id 31, ret 0
loadmodule: fname cdrom0:¥MODULES¥MODHSYN.IRX;1 args 0 arg
loadmodule: id 32, ret 0
loadmodule: fname cdrom0:¥MODULES¥SNDBASE.IRX;1 args 0 arg
sound driver version 0.2.0
Exit sndbase loader thread
loadmodule: id 33, ret 0
loadmodule: fname cdrom0:¥MODULES¥SEWORDS.IRX;1 args 0 arg
SeWords driver version 0.0.3
Exit SeWords loader thread
goto bgm cmd loop
goto stream-pcm cmd loop
loadmodule: id 34, ret 0
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CCSND: create thread ID= 31873607,
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Usedrive(IOP) : DVD
SEWORDS:Use RingBuff
ofslsn = 865049
ofslsn = 865062
COMMON DATA Trans Finish...
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allSoundOff(IOP)
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allSoundOff(IOP)
command2: 0x200
Area(7)
command2: 0x300
Playtype(0)
file search OK!
ofslsn = 865676
ofslsn = 865678
BD SIZE = 8df30
SQ DATA Trans Finish...
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Frame buffer size set to 640x512 (5120x4096)
sceMpegIsEnd pattern found! Recompiling skip video fix...
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command2: 0x110
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> Selected savestate slot 1
Loading savestate from slot 1...
filename: C:\Users\DMWri\OneDrive\Documents\PCSX2\sstates\SLUS-20564 (DF05D056).01.p2s
(pxEvtQueue:VM_UnzipFromDisk) Posting event! (pending=0, idle=0)
(pxEvtQueue:ClearSavingLoadingFlag) Posting event! (pending=0, idle=0) [idle]
(pxEvtQueue:VM_UnzipFromDisk) Executing... [Cancelable]
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
MTVU speedhack is enabled, saved states may not be stable
(pxEvtQueue:VM_UnzipFromDisk) Event completed in 241ms
(pxEvtQueue:ClearSavingLoadingFlag) Executing... [Cancelable]
(pxEvtQueue:ClearSavingLoadingFlag) Event completed in 0ms
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(pxEvtQueue:VoidMethod) Posting event! (pending=0, idle=0)
(pxEvtQueue:VoidMethod) Executing... [Noncancelable]
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Waiting for RX-net thread to terminate...done
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(pxEvtQueue:VoidMethod) Posting event! (pending=0, idle=0)
(pxEvtQueue:VoidMethod) Executing... [Noncancelable]
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(GameDB) Unloading...
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do you happen to own another PS2 console ?
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10-22-2017, 10:55 PM
(This post was last modified: 10-22-2017, 11:24 PM by RyudoGaming.)
(10-22-2017, 10:52 PM)jesalvein Wrote: do you happen to own another PS2 console ?
nawh not for a long time sadly, still got my games but the laser went on my old ps2 T.T, even if i did i wouldn't be able to load the save state in it XD
If it helps i can always upload my Save state for you guys?
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10-25-2017, 01:49 PM
(This post was last modified: 10-25-2017, 01:53 PM by Vord.)
This isn't an emulation issue. Correct me if I'm wrong but it looks like you used codes to speed run the game, yes? The four dungeons required to get the virus cores to open that area NEED to be completed or else the boss fight in that area wont trigger. This happens on an actual PS2 as well.
Just giving yourself the cores wont trigger it properly causing this to happen.
I'm with you on waiting for the GU remasters. My only hope is that there's some sort of gimmick like the original GU titles where it'd read your original .hack save data and rename Kite accordingly.
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(10-22-2017, 10:55 PM)RyudoGaming Wrote: nawh not for a long time sadly, still got my games but the laser went on my old ps2 T.T, even if i did i wouldn't be able to load the save state in it XD
If it helps i can always upload my Save state for you guys?
unforunately, your PS2 is known to be quite buggy.
I guess you're screwed.
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10-25-2017, 02:19 PM
(This post was last modified: 10-25-2017, 02:21 PM by RyudoGaming.)
Quote: (10-25-2017, 01:49 PM)Vord Wrote: This isn't an emulation issue. Correct me if I'm wrong but it looks like you used codes to speed run the game, yes? The four dungeons required to get the virus cores to open that area NEED to be completed or else the boss fight in that area wont trigger. This happens on an actual PS2 as well.
Just giving yourself the cores wont trigger it properly causing this to happen.
I'm with you on waiting for the GU remasters. My only hope is that there's some sort of gimmick like the original GU titles where it'd read your original .hack save data and rename Kite accordingly.
yeah this guy is right, worked that out yesterday so i went to do them spent 6 hours getting through a bunch of old sidequests, used save state, restarted computer and for some reason the state for bugged so i ended up watching the ending on youtube in the end XD.
sorry about the thread i didn't know, can delete it or lock it.
@vord, yeah that would be cool, maybe something similar to how Witcher 3 does it on ps4 where it asks if you played the other games and if so you can input your old characters name or something.
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That's a bummer man. Let this be a lesson to save in game often I guess. Never not save when you pass through town!
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(10-25-2017, 02:28 PM)Vord Wrote: That's a bummer man. Let this be a lesson to save in game often I guess. Never not save when you pass through town!
yeah one of the reasons i stopped was because at one point the game wouldn't launch but if i loaded a state it was fine, still doesn't matter ^^
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