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I was wondering if GSDX supported fog!
Why?
game in Valkyrie2 e MagnaCarta, have screen have screen is fog!
that the picture is very bad and Slow!
In GSDX and Pcsx2 in last versions!
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They are just bugs, Valkyrie Profile 2 just started getting in-game not long ago and it is one of the most difficult games to fix it seems. I can't comment on MagnaCarta cause I never played that game or don't have it for that matter. Fog has nothing to do with the slow-ness or bad quality, it is just a bug, even FFX have foggy places and it looks perfectly.
Just wait for the Devs to get around the issue and fix it.
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Fog often uses some GS features that are hard or impossible to do in dx hardware.
Workarounds are being worked on.
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10-02-2009, 12:57 AM
(This post was last modified: 10-02-2009, 12:57 AM by Zeydlitz.)
The trouble of fog is in combination alpha + alpha-fail tests and color masking. This combination has no analog in PC world: alpha-fail could ignore some result of aplha test, this trick are used ofthenly for shadowing and blurring. Impressive, but emulated only in software mode (or by hackish way).
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10-03-2009, 04:00 PM
(This post was last modified: 10-03-2009, 04:02 PM by chaves.)
(10-01-2009, 09:05 PM)rama Wrote: Fog often uses some GS features that are hard or impossible to do in dx hardware.
Workarounds are being worked on.
But, there's a way to correct, without Hack??
Another question.
You need more programmers or learn programming?
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In other words, you have to use software mode to get it to work properly (slow) or you wait till a better solution is eventually found and thought up and implemented.