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Dragon Quest 8 missing shadows
#1
Hi everyone, I see that the missing shadows in Dragon Quest 8 in Directx mode has not been fixed yet. Is there someone working on this in 2018 ?
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#2
Do you tried fix from wiki?

Quote:Go to Config > Video (GS) > Plugin Settings, turn on "Enable HW Hacks", go to Configure Hacks, and set Skipdraw to "1".
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#3
The shadows which appears thx to this option are not accurate at all, thx anyway Smile
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#4
Did you try the openGL renderer?
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#5
I am using pcsx2 1.5.0 dev 2360 and shadows are good both in gpengl and dx11 hardware.

Link
https://buildbot.orphis.net/pcsx2/index....indows-x86


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#6
Shadows are missing in in hardware mode it can be ShowBox VidMate Mobdro ''fixed'' by setting skidraw to 1 but it cause screen flickering.
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#7
Can confirm shadows are working without any tweaks needed in latest development builds on OpenGL. DX11 they do not appear to be working.
Mobo: ASUS Prime Z370-A
CPU: Intel i7-8700K (3.7 GHz)
RAM: G.Skill TridentZ RGB Series, 2x8 GB DDR4 (3000 MHz)
GPU: EVGA GeForce GTX 1070Ti FTW2 (8 GB)

Oh yeah Red Pandas are cool too.

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#8
Shadows are working with both DX11 and Opengl now but black lines appears all around the screen
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#9
Here's a pic of the glitch


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#10
Try reducing your upscaling then.
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