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DragonQuest 8. black above characters noses,face and hands
#1
I notice when panning the camera around in game , black artifacts can come over the hero's nose and around the other characters, as well as the hero having black lines on his hands..I looked into the fixes for this game and this wasn't mentioned.. What is the solution?
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#2
What version of PCSX2 are you using? I think I vaguely recall this being a thing on older versions, but I am able to run this game with upscaling and no such artifacts while using OpenGL on the development builds. If it's not an issue with an out of date PCSX2 version, then it may be a GSdx hardware hack. Half Pixel Offset for example may screw up the character outlines, in some cases.
Problems? Check out the development builds for the latest updates.

Mobo: ASUS Prime Z370-A
CPU: Intel i7-8700K (3.7 GHz)
RAM: G.Skill TridentZ, 2x8 GB DDR4 (3000 MHz)
GPU: EVGA GeForce GTX 1070 Ti FTW2 (8 GB)
OS: Windows 10 Pro (64 bit)

Oh yeah Red Pandas are cool too.


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#3
i'm using 1.5 and it shows black like a smear line that goesa way and comes back at the right hand side of the screen too. I'm using open gl hardware. i have attahced a screen shot of what I see


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#4
Oh. Those. Yeah fair enough, I haven't found a good solution to those, in any of the few games I have that do that. Might just have to deal with it for now.
Problems? Check out the development builds for the latest updates.

Mobo: ASUS Prime Z370-A
CPU: Intel i7-8700K (3.7 GHz)
RAM: G.Skill TridentZ, 2x8 GB DDR4 (3000 MHz)
GPU: EVGA GeForce GTX 1070 Ti FTW2 (8 GB)
OS: Windows 10 Pro (64 bit)

Oh yeah Red Pandas are cool too.


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#5
What other games do you have this issue with? The only thing I can think of is maybe it's because it supports 16:9 in the game... I cannot find a dragon quest 8 widescreen patch to test that theory out though.. messed with a lot of settings with no luck. It happens on native res so it's not a scaling only issue. Nobody else has had this issue??
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