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Dragonball Z Budokai Tenkaichi 2 [SLES 54164] (E)
#1
status=5;
version=1.3.1;
console=PS2;
crc=278722BF;
img_t=;
img_f=;
wikiurl=Link;
Code:
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[Image: newsig.jpg]
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#2
Game Name : Dragon Ball Z Budokai Tenkaichi 2
Region : PAL
Game ELF Name : SLES_541.64
Comaptibility : Works Fine
CRC : 0x278722BF

PC Specs:

CPU: Intel Core i7 860 @ 2.8Ghz
GPU: ATI Radeon HD 4650 DP 1 GB

Build : PCSX2 1.0.0 Release Pack - Windows

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used:
Recommended,MTVU

Amount of testing done (little/medium/much/completed-game):
Completed Game

Comments:
Game working fine

Bugs:
There are several bugs glitches in the Map, but can fixed by modifying the GSDX a bit. Tongue2 Use Miseru99's GSDX to resolve it. Smile

Check the details here : (Updated by Recoder) Dragon Ball Z Budokai Tenkaichi 2 PAL


Status
Playable PCSX2 1.0.0
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#3
PC Specs:

CPU: Intel Core 2 Duo E6750 @ 2.66 Ghz
GPU: Nvidia GTX 260 896MB

Build Description: PCSX2 1.1.0 r5754- Windows
GSdx r5752 SSSE3
LilyPad 0.11.0 r5403
cdvdGigaherz 0.8.0 r5692
USBnull Driver 0.7.0 r5684
SPU2-X 2.0.0 r5733
DEV9null Driver 0.5.0 r5684
FWnull Driver 0.7.0 r5684
USA v02.00(14/06/2004) Console
DC and MTGS | VU1Rec and VU0Rec | rCache 0 | Console 1 | Patches 0

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used:

N/A

Gamefixes Used:

N/A

Amount of testing done (little/medium/much/completed-game): little

Comments:

Works fine at a decent speed.

Bugs:

GSdx HW mode got several glitches especially with shadows. Software mode is fine.

Status
Playable
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#4
PC Specs:
CPU: Intel Core i7 4770 @ 3.4Ghz
GPU: EVGA GTX750 Ti FTW edition.

Build Description:
  • PCSX2-v1.3.1-58-g5ed3f5f
  • GSdx v0.1.16
  • SPU2-X v2.0.0
  • Lilypad v0.11.0
  • CDVD Gigaherz 0.9.0
    // Rest Null plugins

BIOS Used: USA v02.20(10/02/2006) Console.

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used: None, only the default.

Gamefixes Used: N/A

Amount of testing done (little/medium/much/completed-game): medium

Comments:
there are some minor ghosting issues when, the characters start their initial pose before the start of the battle in DX11(hardware mode) which can be fixed by switching to Software mode. the previous shadow issues are now fixed in hardware mode. there are some texture flickering at random parts of the stages at every video backends.

screenshots:-
[Image: d4.png] [Image: d1.png] [Image: d2.png] [Image: d559506.png]

Status
Playable
We're supposed to be working as a team, if we aren't helping and suggesting things to each other, we aren't working as a team.
- Refraction

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#5
If I have a Intel Pentium processor G9650 and I lower all the graphics and shadows and extra add-ons do you think I will be able to play DBZ BT 2? Sry if it's a stupid question, I'm not an expert on CPu's ^^.

Thanks in advance,
Vicente ;D
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#6
Yes, it would run 40+ fps for sure. my C2D managed to get 40+ fps at single battles but, it struggled on multiplayer modes. by the way, this is not a support section. please ask any further questions on the support forums.
We're supposed to be working as a team, if we aren't helping and suggesting things to each other, we aren't working as a team.
- Refraction

[Image: 84t1dRu.png]
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