08-05-2023, 02:07 AM
(This post was last modified: 08-05-2023, 02:21 AM by WeissSimp.
Edit Reason: spelling
)
There's a slight double vision effect when playing Drakengard 1. I've tried some fixes I found for other games like:
-adjusting Skipdraw Range
-tried the different Half Pixel Offset options
-adjusting Texture Offsets
Nothing seems to make a difference. I tried adjusting various other settings and got nowhere. Does anyone have any tips?
Here's some screenshots, its most noticeable around Caim and distant objects. I CAN put up with it if I have to but I'm hoping someone has some suggestions. I was using 1.6 and had the same issue, upgraded to 1.7 today and overall I've experienced a huge upgrade in visual fidelity but that actually makes the double-vision more noticeable.
-adjusting Skipdraw Range
-tried the different Half Pixel Offset options
-adjusting Texture Offsets
Nothing seems to make a difference. I tried adjusting various other settings and got nowhere. Does anyone have any tips?
Here's some screenshots, its most noticeable around Caim and distant objects. I CAN put up with it if I have to but I'm hoping someone has some suggestions. I was using 1.6 and had the same issue, upgraded to 1.7 today and overall I've experienced a huge upgrade in visual fidelity but that actually makes the double-vision more noticeable.