Duplicate: [Bug Report] Marvel Nemesis Rise of the Imperfects
#1
Game freezes on loading screen then emulator crashes tried skip mpeg game fix. It tries to go into the game but still crashes

Marvel Nemesis - Rise of the Imperfects (USA)\Marvel Nemesis - Rise of the Imperfects (USA).iso
    Image type  = DVD
 * CDVD Disk Open: DVD, Single layer or unknown:
 * * Track 1: Data (Mode 1) (2293984 sectors)
    Opening USB
    Opening FW
    Opening DEV9
GSdx Lookup CRC:0
McdSlot 0 [File]: C:\Users\Ryan\Desktop\pcsx2-v1.5.0-dev-2350-g011cd90fb-windows-x86\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\Ryan\Desktop\pcsx2-v1.5.0-dev-2350-g011cd90fb-windows-x86\memcards\Mcd002.ps2
GSdx Lookup CRC:0
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
    Bios Found: USA     v02.30(20/02/2008)  Console
    BIOS rom2 module not found, skipping...
    BIOS erom module not found, skipping...
# Initialize memory (rev:4.00, ctm:196Mhz, cpuclk:147Mhz detected)

PlayStation 2 ======== Hard reset boot
 ROMGEN=2008-0220, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode)
 <20080220-175343,ROMconf,PS20230WC20080220.bin:11824>
# Total accessable memory size: 32 MB (B:2:8:0) (400:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Sep  5 2006 12:57:08
  CPUID=2e20, BoardID=0, ROMGEN=2008-0220, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.81;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_212.81;1) Game CRC = 0x10BD08CA, EntryPoint = 0x0023B268
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.81;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_212.81;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_212.81;1
0 00100000 005a42b0 ...........................................................................................
Loaded, cdrom0:¥SLUS_212.81;1
start address 0x23b268
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x0023b268 about to get recompiled. Load patches first.
[MEMORY] Heap size: 24758k
Rebooting IOP using image "cdrom0:¥IOP¥DNAS300.IMG;1"
Get Reboot Request From EE
GSdx Lookup CRC:10BD08CA
GSdx Lookup CRC:10BD08CA

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
    Copyright 1999-2002 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥IOP¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥IOP¥PADMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥IOP¥CDVDSTM.IRX;1 args 0 arg
loadmodule: id 27, ret 2
loadmodule: fname cdrom0:¥IOP¥LIBSD.IRX;1 args 0 arg
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥IOP¥SNDDRV.IRX;1 args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥IOP¥MCMAN.IRX;1 args 0 arg
loadmodule: id 30, ret 2
loadmodule: fname cdrom0:¥IOP¥MCSERV.IRX;1 args 0 arg
loadmodule: id 31, ret 2
loadmodule: fname cdrom0:¥IOP¥USBD.IRX;1 args 44 arg dev=11
USB Driver (Version 1.4.0)
loadmodule: id 32, ret 2
loadmodule: fname cdrom0:¥IOP¥USBKB.IRX;1 args 8 arg keybd=1
USB Keyboard Driver 1.03
Max Keyboards : 1
Debug level : 0
loadmodule: id 33, ret 2
loadmodule: fname cdrom0:¥IOP¥USBMLOAD.IRX;1 args 0 arg
----- USB auto module loader 0.4.0 -----
loadmodule: id 34, ret 2
loadmodule: fname cdrom0:¥IOP¥INET.IRX;1 args 9 arg debug=00
INET (Version 2.16.0) DEBUG REMOVABLE
inet: mem=128KB thpri=48 thstack=8192
inet: debug=0x0 &debug=d2fd0 &free_{size,min}=d3154,d3158
loadmodule: id 35, ret 2
loadmodule: fname cdrom0:¥IOP¥NETCNF.IRX;1 args 17 arg icon=a
loadmodule: id 36, ret 2
loadmodule: fname cdrom0:¥IOP¥INETCTL.IRX;1 args 18 arg -no_auto
inetctl: Waiting I/F Event
inetctl: Waiting I/F Event
loadmodule: id 37, ret 2
loadmodule: fname cdrom0:¥IOP¥DEV9.IRX;1 args 0 arg
dev9: unknown dev9 hardware.
loadmodule: id 38, ret 1
loadmodule: fname cdrom0:¥IOP¥SMAP.IRX;1 args 0 arg
loadmodule: id -200, ret 1
loadmodule: fname cdrom0:¥IOP¥PPP.IRX;1 args 0 arg
loadmodule: id 39, ret 2
loadmodule: fname cdrom0:¥IOP¥PPPOE.IRX;1 args 0 arg
loadmodule: id 40, ret 2
loadmodule: fname cdrom0:¥IOP¥MSIFRPC.IRX;1 args 0 arg
Multi-thread available sifrpc module...
loadmodule: id 41, ret 0
loadmodule: fname cdrom0:¥IOP¥LIBNET.IRX;1 args 0 arg
loadmodule: id 42, ret 2
loadmodule: fname cdrom0:¥IOP¥DRTYSCKF.IRX;1 args 0 arg
loadmodule: id 43, ret 2
loadmodule: fname cdrom0:¥IOP¥LGAUD.IRX;1 args 18 arg rpc=0
lgAud Version 1.10.006, built on Jan 31 2005 at 19:44:59
    * thread priority 48
    * no RPC server (no access from EE)
loadmodule: id 44, ret 2
loadmodule: fname cdrom0:¥IOP¥VOIPF.IRX;1 args 0 arg
EA VoIP 3.2.2.0 (Aug  4 2005 13:42:33), thpri=48
loadmodule: id 45, ret 2
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
sceMpegIsEnd pattern found! Recompiling skip video fix...
Processor-Intel Core i7-4700MQ @ 2.40 Ghz
Ram-8.00
Graphics-NVIDIA Quadro K3100M



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#2
status unchanged, then.
Better report to the compatibility list as this is already known

https://forums.pcsx2.net/Thread-Marvel-N...1-U--28814

Thank you for your report.
This bug report has now been marked as Duplicate since it has been reported already.

This thread will now be closed and moved in the Duplicate/Invalid/rejected bug reports subforum.
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go




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