Duplicate: [Bug Report] Street Fighter EX 3 [Bug Report]
#1
2 Bugs Actually

1. When Character Hokuto is chosen in multiplayer, during the match FPS will drop from the full 60 FPS to around 3.46 FPS

   

2. Missing geometry and physics on nearly all characters.

   

CPU Settings

Emotion Engine/IOP:
- Recompiler
- Chop/Zero round mode
- No Clamp
- Flush and denormals zero

VU0 & VU1:
- MicroUV Recompiler
- Chop/Zero round mode
- No Clamp
- Flush and denormals zero

GSDX 6393 DX10 Hardware
SPU2-X
Motherboard: MSI 785GM-P45
Processor: AMD Athlon II 64 X4 Quad Core Processor @ 3.2 Ghz
Graphics Card: ASUS 9600GT 512Mb GDDR3
Memory: Mushkin Enhanced 2x2GB
HDD: Seagate 500GB

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#2
This is a known bug, probably only effects the microvu too..
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#3
microVU only affects the FPS problem, the geometry bugs are there even with the interpreter and microVU/superVU recs and they all have different geometry problems.
Core i5 3570k -- Geforce GTX 670  --  Windows 7 x64
#4
so fps is only that microuv and if i switch to supervu it should be fine?

As for the geom and physics is the emotion engine and is up to the emu coders before it can be fixed?

EDIT: Tested the first one and it works, so the only real problem is the missing geom and character physics
Motherboard: MSI 785GM-P45
Processor: AMD Athlon II 64 X4 Quad Core Processor @ 3.2 Ghz
Graphics Card: ASUS 9600GT 512Mb GDDR3
Memory: Mushkin Enhanced 2x2GB
HDD: Seagate 500GB
#5
the geom issues are probably due to a floating point calculation error, it might get fixed at some point, hopefully ;p
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#6
Thank you for your report.
This bug report has now been marked as Duplicate since it has been reported already.

This thread will now be closed and moved in the Duplicate/Invalid/rejected bug reports subforum.




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