This is an old bug report of mine that was never fixed. There's a workaround for it luckily, but still think this is worthy of posting.
Game Title: Phantasy Star Universe
Region: NTSC-U
Region ID: SLUS 21194
Game CRC: 29B44F89
_________________________________________
Bugs & Notes:
Enemies stop moving. This is a major issue in Chapter 7 particularly, where you have to fight a boss that's initially invisible. Because of this bug he will stay invisible and you'll be unable to progress. Make sure you have or create a regular Memory Card Save before reaching this point, or you will have to start over the game, because Save States save this bug. So if you saved state during the boss fight without having a normal Save you're screwed.
Possible work-around / Temporary fix:
Needs EE Round Mode set to Positive. But as previously mentioned; You will need to do a clean boot of the game and load via a normal Memory Card Save.
Video / Screenshot Example (If available):
PCSX2 Info & Plugins:
Version: GIT 1.3.1-10
Plugins:
Emulog (If required):
Game Title: Phantasy Star Universe
Region: NTSC-U
Region ID: SLUS 21194
Game CRC: 29B44F89
_________________________________________
Bugs & Notes:
Enemies stop moving. This is a major issue in Chapter 7 particularly, where you have to fight a boss that's initially invisible. Because of this bug he will stay invisible and you'll be unable to progress. Make sure you have or create a regular Memory Card Save before reaching this point, or you will have to start over the game, because Save States save this bug. So if you saved state during the boss fight without having a normal Save you're screwed.
Possible work-around / Temporary fix:
Needs EE Round Mode set to Positive. But as previously mentioned; You will need to do a clean boot of the game and load via a normal Memory Card Save.
Video / Screenshot Example (If available):
PCSX2 Info & Plugins:
Version: GIT 1.3.1-10
Plugins:
- GSdx AVX2
- Renderer: D3D11 HW @ 2560x1440
- Enable FXAA: On
- Texture Filtering: Half-checked
- Renderer: D3D11 HW @ 2560x1440
- LilyPad 0.11.0
- SPU2-X
- Module: XAudio2
- Latency: 150ms
- Sync Mode: TimeStretch
- Module: XAudio2
- cdvdGigaherz 0.9.0
- EE Cyclerate: 1
- VU Cycle Stealing: 0
- mVU Flag Hack & MTVU: Enabled
Emulog (If required):
Code:
N/A
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MSI GeForce GTX 1660 Super @ 6 GB | Samsung 980 1TB | Windows 10 Pro x64 (22H2)