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I don't understand. You currently have a problem? In what game? What settings? What problem?
Each used core represent a % on the task manager, 100% on 1 core means 25% of the total because it's 1/4 in your case so 30% sounds about right and you don't see any core being used fully in the graphs because the OS is spreading the load.
Core i5 3570k -- Geforce GTX 670 -- Windows 7 x64
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I was talking about FFXII.
And.. I thinkg that there is an "overall" usage and a individual one, so, if I see that not one core is above 50%.. then I thinkg there is a problem.
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Do you understand, that CPU or GPU loading means? You GPU could not pass more 250-350 frames per seconds -- throughput is limited, although calculating power is more than enough. Also there is memory throughput, that could limit fps rather, than CPU loading.
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Core i5 3570k -- Geforce GTX 670 -- Windows 7 x64
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Bleh, ok then, I'll overclock my proc a little more, let's say, 3.5/3.6, then I'll see what happen.
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I've had EE% exceed 100%, even 110%.
Is this a bug or is the program trying to self adapt quad core support?
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well I'm new here but i don't think over clocking your CPU is a resolve if u r trying to play FFXII cuz the game doesn't need a lot i actually could run it on core 2 duo E7400 that's way less than yours all i did was the speed hacks , and in the EE options just choose Full also u may want to use the SuperVU Recopiler with putting it on extra+ and positive round mode that's all the game should work fine without overclocking i think .. it wont hurt to try
![[Image: thekamaelkillwakq0.jpg]](http://img443.imageshack.us/img443/8528/thekamaelkillwakq0.jpg)
CPU: Intel Core 2 duo E7400 @2.8GHz
RAM: 2GB
VGA: Geforce 9600GT 512MB
OS : Windows 7 Ultimate x86
HDD: 1TB