EE/IOP and VUs round/clamping modes quesiton.
#1
As I understand it, in the PCSX2 GUI it goes from, top to bottom, least compatible (fastest) to most compatible (slowest), correct me if I'm wrong. So for example:

Clamping Mode (EE/IOP):

None (least compatible, fastest)
Normal
Extra + Preserve Sign
Full (most compatible, slowest)

So my question is as follows, if I am able to get full speed at all times in a game on the most compatible setting, would it be better for my "experience" to play on the most compatible setting? It would only make sense to play on the modes that are less compatible if you need more performance. Am I right or am I wrong here?
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Current PCSX2 version: v1.7.2460-windows-64bit-SSE4

The plural of anime is anime.
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#2
Rama said that the higher setting means "Clamping more", not better. It is useful to fix some issue though.
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#3
Anymore information? Not sure what he means by "clamping more".
MyAnimeList: http://www.myanimelist.net/profile/tyestor
Last.fm: http://www.last.fm/user/tyestor
Current PCSX2 version: v1.7.2460-windows-64bit-SSE4

The plural of anime is anime.
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#4
Leave all settings as their defaults. Clamping more or rounding differently makes some calculations produce different (not better) results.
The defaults are a blend of what most games with issues seem to like best.
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#5
It's opposite to your thinking means the higher the slower, not always rise compatibility, but that's the general idea. Keep it at normal unless you really have a bad cpu(then "none" could give you 1-2 fps more) or game is fairy rare and possibly bugged by something(then you should test all options), most games which are known to need certain setting here, change it automatically to what they need by automatic game fixes, soo in those games, manually changing those options will actually have no effect at all.

As I understand clamping generally affects how stuff is placed around, higher means more precission soo just slightly slower depending on game, but at the same time not always better couse the difference between ps2 and pc, it can differ depending on rounding modes. It can slightly affects polygon graphics in some games or fix some more visible glitches like I guess models facing backwards in FFX, but like I said, most are already using the setting they need automatically and you shouldn't mess with it when it's not needed.
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#6
Thanks fellas.
MyAnimeList: http://www.myanimelist.net/profile/tyestor
Last.fm: http://www.last.fm/user/tyestor
Current PCSX2 version: v1.7.2460-windows-64bit-SSE4

The plural of anime is anime.
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