I have a question about the graphics of this emulator.
I've searched around a bit and have noticed that when running games it doesn't load whole models into the emulator, but uses a 2D form of rendering depth into them to replicate a 3D appearance. Now, at which point in developement did Pcsx2 team implement this (version before it was implemented)? I'm wondering if some user could supply the program and it's source please.
I've searched around a bit and have noticed that when running games it doesn't load whole models into the emulator, but uses a 2D form of rendering depth into them to replicate a 3D appearance. Now, at which point in developement did Pcsx2 team implement this (version before it was implemented)? I'm wondering if some user could supply the program and it's source please.