status=5;
version=1.7.0;
console=PS2;
crc=7FEDF999;
img_t=empty;
img_f=empty;
wikiurl=Link;
version=1.7.0;
console=PS2;
crc=7FEDF999;
img_t=empty;
img_f=empty;
wikiurl=Link;
Code:
empty
The beast is shown @ www.x-homepage.nl
Ecco the Dolphin - Defender of the Future [SCES 50499] (E)
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status=5;
version=1.7.0; console=PS2; crc=7FEDF999; img_t=empty; img_f=empty; wikiurl=Link; Code: empty
The beast is shown @ www.x-homepage.nl
01-20-2013, 12:30 AM
PC Specs:
CPU: Intel Core i7 @ 3.4Ghz GPU: Nvidia GTX 285 768MB Build Description: PCSX2 17 01 2013 1.1.0 r5517- Windows GSdx 5464 SSE41 [09 12 2012] LilyPad 0.11.0 [28 12 2012] cdvdGigaherz 0.8.0 [28 12 2012] USBnull Driver 0.7.0 [28 12 2012] SPU2-X 2.0.0 [17 01 2013] DEV9null Driver 0.5.0 [28 12 2012] FWnull Driver 0.7.0 [28 12 2012] USA v02.00(14/06/2004) Console DC and MTGS | VU1Rec and VU0Rec | rCache 0 | Console 1 | Patches 0 EE/VU Clamp modes: Normal/Normal EE/VU Rounding: Chop/Chop Speedhacks Used: N/A Gamefixes Used: N/A Amount of testing done (little/medium/much/completed-game): medium Comments: Status is unchanged. Bugs: Hangs on first loading screen. Status Intro
Intel Core i7 920 @ 3.4 Ghz | 6 GB DDR3 RAM in Triple Channel | GeForce GTX 285
2.5 TB Hard Drive Space | Windows 7 Ultimate x64 Official betatester of PCSX2
01-31-2014, 05:43 AM
(This post was last modified: 01-31-2014, 05:44 AM by DESTRUIDOR.)
1)Game title- Ecco the Dolphin - Defender of the Future
2)ELF nameCES 50499 3)Game CRC-7FEDF999 Compatibility report:Not work PC Specs: CPU: I5 3330 GPU: HD radeon 6850 Build Description: PCSX2 1.1.svn5857 Release Pack - Windows If other please specify: N/A BIOS Used: USA v02.20(10/02/2006) Console EE/VU Clamp modes: Standard EE/VU Rounding: Standard Speedhacks Used: Standard Speedhackers Gamefixes Used: Amount of testing done (little/medium/much/completed-game): Comments: Not work,unchanged yet in this moment Bugs:In the first screen the loading never end,show a black screen loading. Status Intro
05-05-2014, 07:23 AM
(This post was last modified: 05-05-2014, 07:27 AM by DESTRUIDOR.)
1)Game title- Ecco the Dolphin - Defender of the Future
2)ELF nameCES 50499 3)Game CRC-7FEDF999 Compatibility report:work fine. PC Specs: CPU: I5 3330 GPU: HD radeon 6850 Build Description: PCSX2 1.3. Git 29 of April by Blyss Sarania Release Pack - Windows If other please specify: N/A BIOS Used: USA v02.20(10/02/2006) Console EE/VU Clamp modes: Standard EE/VU Rounding: Standard Speedhacks Used: Standard Speedhackers Gamefixes Used: Amount of testing done (little/medium/much/completed-game): Medium Comments: For the game work download the savestate and putt in your pcsx2 savestate folder,load save state slot -0(zero) in the emulator and play! Obs-After this if you want you can save any moment the game in any save state slot or Mcard.XD Bugs:No Bugs Status Playable
12-23-2019, 12:11 AM
PC Specs:
CPU: Intel Core i7-4790K @ 4.0GHz GPU: Nvidia GTX 980 4GB Build Description: PCSX2 1.5.0 3334 - Windows 7 SP1 If other please specify: N/A BIOS Used: Europe v01.50(28/12/2000) Console EE/VU Clamp modes: Normal/Normal EE/VU Rounding: Chop/Chop GSdx Settings: OpenGL Hardware, 5x Native, Bilinear (PS2) Texture Filtering. GSdx HW Hacks: None Speedhacks Used: N/A Gamefixes Used: Automatic Amount of testing done: little Comments: When the loading finishes, the game stops responding - errors are not written to the log, reading from the disk does not go. Bugs: N/A Status Intro
09-09-2020, 07:35 PM
PC Specs:
CPU: Intel® Core i5-4430 CPU @ 3.00GHz GPU: NVIDIA GeForce GTX 960 Build Description: PCSX2 V1.7.0-dev-216 If other please specify: N/A BIOS Used: USA v02.20(10/02/2006) Console EE/VU Clamp modes: Normal/Normal EE/VU Rounding: Chop/Chop GSdx Settings: OpenGL (Hardware), Binilear (PS2), 3x Native, Basic Blending Accuracy, GSdx HW Hacks: Speedhacks Used: N/A GameFixes Used: Assumed to be automatic. Change if you are doing manual gamefixes Amount of testing done (little/medium/much/completed-game): little Comments: EE Cyclerate -3 required. the effects of this over the course of the game is unknown. there is a patch for the issue on the NTSC version. Bugs: Status Ingame
02-05-2021, 07:40 PM
PC Specs:
CPU: Intel® Core i5-9600KF CPU @ 3.70GHz GPU: NVIDIA GeForce GTX 960 Build Description: PCSX2 V1.7.0-dev-940 If other please specify: N/A BIOS Used: USA v02.20(10/02/2006) Console EE/VU Clamp modes: Normal/Normal EE/VU Rounding: Chop/Chop GSdx Settings: OpenGL, Binilear (PS2), 3x Native, Basic Blending Accuracy, GSdx HW Hacks: Speedhacks Used: N/A GameFixes Used: Assumed to be automatic. Change if you are doing manual gamefixes Amount of testing done (little/medium/much/completed-game): little Comments: patch was integrated. no longer needs changes to EE cyclerate Bugs: Status Playable |
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