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No that is total nonsense. You really can't propose anything like that without having years of multi-threaded programming knowledge and also very intimate knowledge on how the PS2 works internally.
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actually bositman, that is a legitimate idea to a degree and one cotton had already thought of.
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04-17-2012, 02:49 AM
(This post was last modified: 04-17-2012, 02:50 AM by riku44.)
how is usb support coming along almost never hear anything about it?
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A poster above me suggested the use of filters to be implemented, and it is, but I am unsure that what I'm asking is the same.
Basically, seeing as most games look like a mess in native resolution in our modern screens, why not implement a filter that emulates the properties and imperfections of an old CRT screen to make the image more tolerable and closer to what we used to see (like emulators from the 8-16 bit era do) on our old TV's? Could this be made with a shader or would it require plugin work?