12-07-2013, 07:04 AM
Hello, I am quite new to using PCSX2. From the research I've done, PCSX2 CAN be successfully run on low-end PCs or laptops. Is there a series of configurations that can help achieve a stable 50-60 FPS on low-end PCs/laptops?
My laptop contains the following:
Windows Edition: Windows 8
Processor: AMD A10-4600M APU with Radeon HD graphics 2.30 GHz
(I know recommended is roughly 2.7 GHz)
Installed memory (RAM): 8.00 GB (7.47 GB usable)
System type: 64-bit Operating System, x64-based processor
If there's any further specs needed, let me know. I've tried different renderers. I've messed with the D3D Internal resolution like Native resolution, 2x Native, 256x256 resolution. It seems like the 256x256 Custom resolution worked at 55-60 FPS the first time but the graphics were terrible. So I tried other settings and tried 256 again but once the game got more active, the FPS dropped in half. Keep in mind that the game I'm testing with is GTA San Andreas. Could the large scale of the game have to do with this? (As in no loading screens for new locations)
Thanks for any help!
My laptop contains the following:
Windows Edition: Windows 8
Processor: AMD A10-4600M APU with Radeon HD graphics 2.30 GHz
(I know recommended is roughly 2.7 GHz)
Installed memory (RAM): 8.00 GB (7.47 GB usable)
System type: 64-bit Operating System, x64-based processor
If there's any further specs needed, let me know. I've tried different renderers. I've messed with the D3D Internal resolution like Native resolution, 2x Native, 256x256 resolution. It seems like the 256x256 Custom resolution worked at 55-60 FPS the first time but the graphics were terrible. So I tried other settings and tried 256 again but once the game got more active, the FPS dropped in half. Keep in mind that the game I'm testing with is GTA San Andreas. Could the large scale of the game have to do with this? (As in no loading screens for new locations)
Thanks for any help!