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Eureka 7 Vol 2 New Vision
#1
The game doesnt allow me to go up stairs that are required to progress the story seems like a loading/texture glitch since one of the steps seem to be loaded into the ground and the game treats it like an invisible wall.

Specs
Intel I5 7300 HQ CPU 2.50 ghz (4CPU's)
8gb Ram
Windows 10 64bit

Used the latest version (1.4) and the developer version (1.5) and both arent working

Default Settings nothings changed 
Using an ISO
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#2
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
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#3
(04-26-2019, 09:53 PM)jesalvein Wrote: Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
Code:
Pasted emulog goes here
[ /code]
Code:
i think this is what you meant if more is needed i will but please dont close the thread if i make a mistake or at least just help until its fixed to close the thread if i make a mistake
[code]
# Initialize memory (rev:3.17, ctm:393Mhz, cpuclk:295Mhz )

PlayStation 2 ======== Hard reset boot
 ROMGEN=2000-0117, IOP info (CPUID=1f, CACH_CONFIG=ffffffff, 2MB, IOP mode)
 <20000117-050310,ROMconf,:11232>
# Total accessable memory size: 32 MB (B:2:8:0)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Dec 10 1999 17:48:37
  CPUID=2e20, BoardID=0, ROMGEN=2000-0117, 32M

(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_215.38;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_215.38;1) Game CRC = 0xEAF91930, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_215.38;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_215.38;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_215.38;1
0 00100000 002efd00 ...............................................
Loaded, cdrom0:¥SLUS_215.38;1
start address 0x100008
gp address 00000000
# Loader 'cdrom0:¥SLUS_215.38;1':pc=00100008
Not found Cheats file
Overall 0 Cheats loaded
Get Reboot Request From EE

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
    Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
cdvd driver module version 0.1.1 (C)SCEI
SDR driver version 4.0.1 (C) SCEI
 Exit rsd_main
starting sound module "sdx_mod.irx", 2005.06.12-0 build.
starting stream module "aix_mod.irx", 2006.01.05-0 build.
"GAME.MB;1" -> not extra data.
"STR_DEMO.MB;1" -> with extra data.
"STREAM.MB;1" -> with extra data.
"MOVIE3.MB;1" -> with extra data.
Stream Buffer 1Bank 49152byte 5banks 245760byte used
Stream Buffer 1Bank 49152byte 5banks 245760byte used
Stream Buffer 1Bank 49152byte 5banks 245760byte used
padman: *** VBLANK OVERLAP ***
[/code]
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#4
Are you posting the whole thing? I see certain things that are missing in that log file. Could you try posting again and make sure that it's the whole thing?
PC Specs:
PC: HP Omen 15 dc-0051nr laptop
CPU: Intel i7-8750H (2.2 GHz up to 4.1 GHz)
RAM: 16 GB
GPU: Nvidia GeForce GTX 1060 Notebook (6 GB)
OS: Windows 10 Pro (64 bit)/Windows 8.1 Pro (64 bit)
Storage: 256 SSD PCi NV M.2+1 TB HDD
Need the latest GIT/development build? Click here!
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#5
(04-27-2019, 02:50 AM)gtgamer468 Wrote: Are you posting the whole thing? I see certain things that are missing in that log file. Could you try posting again and make sure that it's the whole thing?
Here's the full code after doing the sequence again to encounter the bug again
only thing missing is the path where the game is located and at the end i put on turbo to get to the point faster makes no difference if the game is sped up or normal speed the bug is still there
Code:
PCSX2 1.4.0-20160105132032- compiled on Jan  5 2016
Savestate version: 0x9a0b0000

Host Machine Init:
    Operating System =  Microsoft Windows 10 Home (build 17763), 64-bit
    Physical RAM     =  8075 MB
    CPU name         =  Intel(R) Core(TM) i5-7300HQ CPU @ 2.50GHz
    Vendor/Model     =  GenuineIntel (stepping 09)
    CPU speed        =  2.495 ghz (4 logical threads)
    x86PType         =  Standard OEM
    x86Flags         =  bfebfbff 7ffafbbf
    x86EFlags        =  2c100000

x86 Features Detected:
    SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA

Loading language translation databases for 'English (USA)' [en_US]
    pcsx2_Main not found -- translation dictionary may be incomplete.
    pcsx2_Iconized not found -- translation dictionary may be incomplete.
SetLanguage: Requested translation is not implemented yet.
Reserving memory for recompilers...

Loading plugins...
    Binding   GS: C:\Users\jrave\OneDrive\Desktop\New folder\PCSX2 1.4.0\Plugins\gsdx32-sse2.dll
Windows 10.0.17763
    Binding  PAD: C:\Users\jrave\OneDrive\Desktop\New folder\PCSX2 1.4.0\Plugins\lilypad.dll
    Binding SPU2: C:\Users\jrave\OneDrive\Desktop\New folder\PCSX2 1.4.0\Plugins\spu2-x.dll
    Binding CDVD: C:\Users\jrave\OneDrive\Desktop\New folder\PCSX2 1.4.0\Plugins\cdvdGigaherz.dll
    Binding  USB: C:\Users\jrave\OneDrive\Desktop\New folder\PCSX2 1.4.0\Plugins\USBnull.dll
    Binding   FW: C:\Users\jrave\OneDrive\Desktop\New folder\PCSX2 1.4.0\Plugins\FWnull.dll
    Binding DEV9: C:\Users\jrave\OneDrive\Desktop\New folder\PCSX2 1.4.0\Plugins\DEV9null.dll
Plugins loaded successfully.

(GameDB) 9693 games on record (loaded in 170ms)
HLE Notice: ELF does not have a path.


Initializing plugins...
    Init GS
Windows 10.0.17763
    Init PAD
    Init SPU2
    Init CDVD
    Init USB
    Init FW
    Init DEV9
Plugins initialized successfully.

Opening plugins...
    Opening GS
    Opening PAD
    Opening SPU2
    Opening CDVD
isoFile open ok
    Image type  = DVD
 * CDVD Disk Open: DVD, Single layer or unknown:
 * * Track 1: Data (Mode 1) (1002704 sectors)
    Opening USB
    Opening FW
    Opening DEV9
Current Renderer: Direct3D9 (Hardware mode)
NVIDIA GeForce GTX 1050 Ti (25.21.14.1935)
McdSlot 0 [File]: C:\Users\jrave\OneDrive\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\jrave\OneDrive\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
    Bios Found: Japan   v01.00(17/01/2000)  Console
    BIOS rom1 module not found, skipping...
    BIOS rom2 module not found, skipping...
    BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
# Initialize memory (rev:3.17, ctm:393Mhz, cpuclk:295Mhz )

PlayStation 2 ======== Hard reset boot
 ROMGEN=2000-0117, IOP info (CPUID=1f, CACH_CONFIG=ffffffff, 2MB, IOP mode)
 <20000117-050310,ROMconf,:11232>
# Total accessable memory size: 32 MB (B:2:8:0)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Dec 10 1999 17:48:37
  CPUID=2e20, BoardID=0, ROMGEN=2000-0117, 32M

(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_215.38;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_215.38;1) Game CRC = 0xEAF91930, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_215.38;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC


IOP Realtime Kernel Ver.0.9.1

    Copyright 1999 (C) Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_215.38;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_215.38;1
0 00100000 002efd00 ...............................................
Loaded, cdrom0:¥SLUS_215.38;1
start address 0x100008
gp address 00000000
# Loader 'cdrom0:¥SLUS_215.38;1':pc=00100008
Not found Cheats file
Overall 0 Cheats loaded
Get Reboot Request From EE

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init


IOP Realtime Kernel Ver. 2.2

    Copyright 1999-2002 (C) Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
cdvd driver module version 0.1.1 (C)SCEI
SDR driver version 4.0.1 (C) SCEI
 Exit rsd_main
starting sound module "sdx_mod.irx", 2005.06.12-0 build.
starting stream module "aix_mod.irx", 2006.01.05-0 build.
"GAME.MB;1" -> not extra data.
"STR_DEMO.MB;1" -> with extra data.
"STREAM.MB;1" -> with extra data.
"MOVIE3.MB;1" -> with extra data.
Stream Buffer 1Bank 49152byte 5banks 245760byte used
Stream Buffer 1Bank 49152byte 5banks 245760byte used
Stream Buffer 1Bank 49152byte 5banks 245760byte used
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
(FrameLimiter) Turbo ENABLED.
(UpdateVSyncRate) FPS Limit Changed : 119.88 fps
(FrameLimiter) Turbo DISABLED.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
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#6
Do you own another PS2 ?
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
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#7
(04-27-2019, 07:16 AM)jesalvein Wrote: Do you own another PS2 ?
No my old one stopped working awhile back but i still got the games there
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#8
I hate to ask this since I'll potentially to break rules here but is that SCPH-10000 bios are really dumped from your console though?
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#9
(04-27-2019, 08:42 AM)Infinite65 Wrote: No my old one stopped working awhile back but i still got the games there

You're probably screwed, then. This console you have is known to be buggy. Sorry for you
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
Reply
#10
(04-27-2019, 09:04 AM)GoneAyywire Wrote: I hate to ask this since I'll potentially to break rules here but is that SCPH-10000 bios are really dumped from your console though?

everything there was from my orignal console i got my friend to help me out with it

(04-27-2019, 09:13 AM)jesalvein Wrote: You're probably screwed, then. This console you have is known to be buggy. Sorry for you

Dang... well that sucks and i really wanted to play the game too well thanks ill still try every now and again to see if i can fix it and if this thread is still up by then ill post how i did it so anyone else having this same issue will know how to fix it
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