External fixes for GSDX & USBqemu
#1
Just some linkage since not everyone trawls the internet.


GSDx fix for Konami Games (with source code included)

Quote:The actual fix is in GSRendererHW:Laughraw() the function DrawPrims() is causing the black lines, this is what is bypassed when FBP is 0.
--------------------------------------------------------------------------------------------------------------------------------------------------
Racing Wheels with Gran Turismo (with full source, on GitHub)

Quote:PCSX2 usb plugin based on gigaherz et al. usb plugin. Started as a way to use Logitech MOMO wheel with Gran Turismo 3/4. Probably works properly with Logitech wheels only currently.
--------------------------------------------------------------------------------------------------------------------------------------------------
If these were already included in the main PCSX2 branch then please disregard. Thanks!
Reply

Sponsored links

#2
We have already fixed the black lines in the latest development build, the black lines are not caused by the FBP being 0, it's caused by upscaling and bad rounding because of it.

As for the usb plugin, it's been on the forum for ages: http://forums.pcsx2.net/Thread-Qemu-USB-...gstar-test
[Image: ref-sig-anim.gif]

Reply




Users browsing this thread: 1 Guest(s)