specs
amd 9150e 1.8GHz "x4" Quad.
4094 ddr3 ram
geforce gtx 260 896 mb
vista home premium 64
Whenever I have one or 2 character or enemy monster models on the screen it runs at 100% or more (fixied with limiting)
However any any time I have 2 or more displayed it drops to 60% and about 30 fps which is just unplayable, can't even understand most of the voices and walking around is too jumpy.
I tried a bunch of different settings but perhaps I'm not doing the right one.
P.S. I had the exact same results when I had nothing but a 3200HD Raedeon (intergrated into my mother board) And the 260 is exact same fps why? (Except when 2 characters or less now, before it was 100% of the time)
PCSX2 settings atm:
Gsdx 1476 - sse2 / d3d hardware / native res
x2 speed up, all other speed ups checked, vu cycle in the middle
CPU - Limited, If I do frame skip it removes the characters from the damn screen every time in a blinking fashion, so that isn't usable for me either ; ;
amd 9150e 1.8GHz "x4" Quad.
4094 ddr3 ram
geforce gtx 260 896 mb
vista home premium 64
Whenever I have one or 2 character or enemy monster models on the screen it runs at 100% or more (fixied with limiting)
However any any time I have 2 or more displayed it drops to 60% and about 30 fps which is just unplayable, can't even understand most of the voices and walking around is too jumpy.
I tried a bunch of different settings but perhaps I'm not doing the right one.
P.S. I had the exact same results when I had nothing but a 3200HD Raedeon (intergrated into my mother board) And the 260 is exact same fps why? (Except when 2 characters or less now, before it was 100% of the time)
PCSX2 settings atm:
Gsdx 1476 - sse2 / d3d hardware / native res
x2 speed up, all other speed ups checked, vu cycle in the middle
CPU - Limited, If I do frame skip it removes the characters from the damn screen every time in a blinking fashion, so that isn't usable for me either ; ;