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Didn't happen to me with NTSC-J, but I had my clamps up from the start just in case.
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Oh yeah I forgot to mention that. My clamping and rounding were on default settings. I'm playing the whole game that way so that I can find other instances of the 'characters facing the wrong way' bug.
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Never encountered this, and I've played with the NTSC-U and International versions.
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Might as well mark it as resolved. It's not like the information goes away, so it will still be there for reference.
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09-18-2014, 04:49 AM
(This post was last modified: 09-18-2014, 04:52 AM by karasuhebi.)
Thy will be done.
Also I was thinking since 'Allow 8-bit Textures' is not on by default anymore, should we move the 'Mi'ihen Highroad FPS' & 'Menu FPS' to resolved as well?
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Mi'hen highroad is related to more than just 8 bit textures. Even without that, it's still more demanding than the rest of the game.
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Is that really an 'issue' though? Or just the nature of the game? And for what it's worth, I didn't notice a slow-down during that area, and I'm running on the 4670k's integrated graphics.
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It's as much as an issue as the slowdown with demi and such, which is still listed.
You may not have noticed the speed drop below full speed there, neither did I, but compare it to another with the frame limiter off.
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Oh the slowdown with 'Demi' (and ever so slightly with other spells as well) I DO notice. Even with the frame limiter turned off and running at 100+ FPS, certain parts of Ifrit's overdrive still make my FPS drop under 60 XD