I've been playing FFX on the pcsx2 emu for a while now, (up to calm lands at the moment), when all of a sudden the game just caps itself at 77%. I've checked the frame limiter in the CPU section and It's set to 60, so I'm not sure what's doing this.
My specs are nVidia 9800GT, Intel Core2 Quad CPU Q8000 @ 2.33ghz, 4 gig ram, Windows 7 32bit.
I'm running the latest beta build of the emu. For speedhacks, I have enabled x2 cycle rate, IOP x2 cycle rate, Idle Look Fast-Forward. For graphics I'm using GSdx 1873 SSSE3 and DirectX9.
It's really unusual, because when I turn off the limiter (using the tab button), I get extremely high frame rate, but when I enable it again it just caps at 77%. I've been playing FFX fine up till just after the 2nd Seymour battle at Bevelle Highbridge, and now it's just been playing up.
If anyone can help, it'd be greatly appreciated .
EDIT: Came up with a temporary fix, set the frame limiter to about 75 and it seems to have capped it at 60fps. Works for now, though if anyone has a more permanent fix feel free to post it .
My specs are nVidia 9800GT, Intel Core2 Quad CPU Q8000 @ 2.33ghz, 4 gig ram, Windows 7 32bit.
I'm running the latest beta build of the emu. For speedhacks, I have enabled x2 cycle rate, IOP x2 cycle rate, Idle Look Fast-Forward. For graphics I'm using GSdx 1873 SSSE3 and DirectX9.
It's really unusual, because when I turn off the limiter (using the tab button), I get extremely high frame rate, but when I enable it again it just caps at 77%. I've been playing FFX fine up till just after the 2nd Seymour battle at Bevelle Highbridge, and now it's just been playing up.
If anyone can help, it'd be greatly appreciated .
EDIT: Came up with a temporary fix, set the frame limiter to about 75 and it seems to have capped it at 60fps. Works for now, though if anyone has a more permanent fix feel free to post it .