02-12-2009, 07:22 PM
Emulator PG rev 708 and other builds on my PC in FFX shows such picture approximately (other game works normal) . I try many options , but this dont help .(Sorry for my English)
FFX graphics proplem
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02-12-2009, 07:22 PM
Emulator PG rev 708 and other builds on my PC in FFX shows such picture approximately (other game works normal) . I try many options , but this dont help .(Sorry for my English)
How about posting your configuration?
But just from the picture it looks like you are using ZeroGS Plugin without the FFX Hack enabled.
System
OS: Vista x64 Ultimate (SP1) CPU: Intel C2D E6600 @3 Ghz GPU: XFX GeForce 8800 GTX (768Mb) RAM: OZC 4GB DDR2-800 Motherboard: Gigabyte EP35-DS3
02-12-2009, 09:00 PM
graphic : Gsdx 476 , Directx9 , native , TF , Shader 3.0 , FBA .
Speedhacksx3 : IOP , WaitCycles . CPU : EERec , VU0Rec , VU1Rec , Frame Limit
enable or 'gray' NLoop hack in GSDX.
02-12-2009, 09:32 PM
dont help
02-12-2009, 09:43 PM
Show me ur system space...
02-12-2009, 10:45 PM
Same problem as Sonic Unleashed: characters are good displayed, the ground and most of the other textures aren't...
Simple to fix this problem: use ZeroGS instead of GSDX. The game will run a little bit slower, but it's maybe better than nothing!
my system:
- Windows Vista Ultimate SP1 x86 - Intel E5300 DualCore @ 2x 2.6Ghz (not OC'ed, and i DON'T want to OC it) - nVidia GeForce 9600GT 512MB - 2GB of DDRII RAM (633Mhz)
02-12-2009, 11:08 PM
(02-12-2009, 10:45 PM)Lorre851 Wrote: Same problem as Sonic Unleashed: characters are good displayed, the ground and most of the other textures aren't... Totally wrong,FFX works perfectly with both GSdx and ZeroGS.You just have to enable the FFX hack / nloop hack in each.Also don't use speedhacks and such.
02-12-2009, 11:38 PM
Its not work
02-12-2009, 11:45 PM
Enable Logarithmic Z in Gsdx
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