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03-18-2009, 04:08 AM
(This post was last modified: 03-18-2009, 04:10 AM by dr_thrax.)
@Kopogero
I haven't encounter any problem either. Yes, I am using in-game save (never a big fan of save state).
Anyways, for reference (in case you need it).
gsdx9: pretty much default except with texture filter grayed and log z ticked, PS 3.0, and using sse4.1
spu2-x: cubic and xaudio (rest stays at default)
Lilypad 9.9
Linuz iso
CPU: everything on the left side is ticked, limit for the right
speed hacks: don't really use them (I don't really notice any performance increase so there's no point)
Feel free to ask if there is anything unclear about my settings.
EDIT: I'm using 9.6 as well. (Except mine is the beta version from the sticky and the plug-ins are also from the sticky.)
Nappa: Vegeta! What does the scouter say about his power level?
Vegeta: It's...one thousand and six.
Nappa: Wh-...really?
Vegeta: Yeah! Beat him up Nappa!
Nappa: Yay!
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Couldn't tell you what the problem is, to be honest, but I would recommend not using the save state function. Just seems to take a lot more CPU power to get right back (though it is nice when you don't want to worry about making it to a crystal).
Either way, I would suggest sticking with the crystals. They have always worked for me.