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Is there any way I can increase draw distance or lower texture pop ins?
Also, does "shade boost" affect performance?
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No to both questions. The game is coded to do that and shade boost is just a simple color shader.
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I've been asking myself this question as well.
there might be a way to change this by patching the renderer.
as far as I noticed the game has 3 LOD levels/layers and the distance between them is very low.
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