FFXII Help - Sound Skips
#1
When playing FFXII the sound skips and sometimes lags a little bit like it's kinda in slow-mo. I am getting 30-60 FPS and the CPU usage never goes over 35%.

Is there a setting I can change to fix this?

I'm new to all this emulator stuff, but I learn fast. Thanks to anyone who can help!

Here's my info. If you need anything else, just ask.
AMD Athlon 64 x2 4600+
2GB RAM
GeForce 8800GT
Windows XP SP3

PCSX2 0.9.6
GSdx 890 (MSVC 15.00, SSE2) 0.1.14 (Tried ZEROgs 0.97.1 with no luck)
SPU2-X 1.1.0 (Tried other sound plugins with no luck)
Gigaherz's CDVD 0.7.0
BIOS USA v02.00
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#2
speed hacks can cause great sound distortion try using lower speeds since the higher the boost the worse the sound corruption inflicts and happens
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#3
No matter what the speed hack is set to, it still messes up the sound.

To anyone who has the game running flawlessly, would you mind sharing your plugins/settings?
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#4
try experimenting with diff sound plugins is all i can think of if the speed hacks aint the cause
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#5
Yeah that's what I've been doing, not much luck so far though. I've gotten it better, but it still isn't right.

Little off topic, but I was wondering if I should use the in-game saves or the save states on the emulator, and which one is more reliable so I don't lose my progress?
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#6
(05-13-2009, 10:05 AM)Bobby420 Wrote: Yeah that's what I've been doing, not much luck so far though. I've gotten it better, but it still isn't right.

Little off topic, but I was wondering if I should use the in-game saves or the save states on the emulator, and which one is more reliable so I don't lose my progress?

Have you tried the SPU2 sound plugin?

Save states can be unreliable so i recommend you save regularly on the memory card as well.
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#7
Yeah, that is what I have got the best results with so far, but it still isn't how it should be.

Thanks, I'll use them both just in case.
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#8
I switched to the new beta build and it has helped greatly. It stopped the problem during the gameplay, but it's still a little slow in the cut scenes, but it's playable.

@TheWoza, turning down the speed hacks did help with the cut scenes, thanks for that suggestion. When I tested it before I was doing gameplay tests, once I fixed that i moved onto the cutscenes and the speed hack was one of the bigger problems with that.

Thanks for trying to help guys! Much appreciated.
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