FFXII Speed Issues

I've just started using PCSX2. I'm having trouble playing final fantasy 12, though. I get between 45 and 66% of what the maximum frame rate. Here's my setup:

Computer specs:

Windows 7, 64 bit
Intel core 2 duo (2.1 ghz, 800MHz FSB)
NVIDIA Geforce GT 130M Graphics Card (with 1 gig of memory)
4 GB memory

PCSX2 config:

Graphics: GSDx 1873 (MSVC 15.00, SSE2) 0.1.15
Resolution: 1280x720
Renderer: Direct3D10 (Hardware)
No interlacing
Native unchecked
Allow 8-bit textures, wait vsync, and enable output merger... all checked
Sound: ZeroSPU2
Time scaling and real time mode both checked.
Everything else unchecked.
Cdvdrom: Linuz Iso 0.9.0
Cpu: Everything checked, frame limiting used
Speed Hacks: x2 cycle rate
all three boxes checked.

Is my PC simply not strong enough to achieve better frame rates than what it is currently getting? Any suggestions?

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Try enabling more speedhacks and set "VU cycle stealing" to moderate then disable "allow 8-bit textures" and check the "native" option in GSdx. Other than that sorry but your PC isnt that great should be getting more speed tho.
Core i5 3570k -- Geforce GTX 670  --  Windows 7 x64
Yep, simply not strong enough. (As most notebooks, really. They're not powerful enough to run pcsx2 fullspeed.)
Alright, thanks guys Smile
running it at native would give a bit of a boost. I know I'm pulling close to full speed on a 2.2 but it's a desktop

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