FFXII, sound issues
I got Final Fantasy XII to run splendidly on my new computer aside from some sound issues (and sparse, completely negligible graphical glitches). It's definitely playable, and I'm not sure what level of perfection I can reasonably expect. While searching this forum for answers I found posts claiming that FFXII emulates 'perfectly'.

The issue I'm having is that the sound sometimes cuts out, or I get this weird stretching effect that disappears when I disable time stretching, but then I get more jarring cuts in their stead, which sound far worse. Also, sometimes the audio skips during dialogue.

As I understand it, there's no one end-all configuration for FFXII (or any other game) and configuring PCSX2 to run a game flawlessly is a lot like 'tuning' it. Which is what I've been doing, but I'm at a loss as to what exactly to configure and would like some help if possible.

My system specifications:
Intel Core i5 460M 2.53GHz
nVidia GeForce GTX 460M DDR5 1,5GB
RAM 4096MB(2048x2) DDR3
Win 7 Home Premium 64bit
Not sure what my soundcard is, which might be the only thing of consequence Sad

Using SPU2-X r4140m 1.4.0
Cubic interpolation (tried playing around with this setting but noticed little difference)
XAudio 2

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Try using async mixing in SPU2-X.

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