FIFA13 / FIFA14 playable - graphic issues
#11
okay, sound works now... thanks for that.

I now enabled OpenGL Hardware, Blending Unit Accuracy: Full
But I did not know what you mean with "fbmask fix which is currently only implemented in opengl mode"


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#12
So everything fixed? fbmask fix is probably one part of the blending accuracy full package.
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#13
not realy, I thinks i've attached a wron screenshot yesterday evening.
that one is with SW and is very slow...
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#14
If you don't crop the title bar one would've noticed... Wink
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#15
I don't remember that I corp it... I only pressed F8 for screenshot
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#16
Ah. ok. Sorry. I thought you used PrintScreen and cropped it. Don't know why though.
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#17
I think would be better to use print screen...
but to be honest I don't know how to do in fluxbox....
I have to check.
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#18
Normally, fbmask is enabled in the first level of blending accuraccy.

Oh by the way you might need to use standard texture bilinear interpolation, not PS2 forced.
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#19
I just played a little bit arround...
I would think graphic is okay but speed could be a little bit better...
I there something I can change to speed up the game?


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#20
For the HW, disable anisotropic filtering. And try to use a lower level of blending accuraccy.

Potentially remove FXAA, and why not full depth support.
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