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FPS drop after upgrading from Win7 to Win10
#1
Hello. I'm having speed issues with Dragon Ball Z Budokai Tenkaichi 3 (CPU: AMD 1090t, GPU: Radeon HD 5870). I know my specs don't meet the recommendations, but what's puzzling me is that I've been running this game at full speed (even with the resolution multiplied) for years without any problems. The only thing I've changed about my PC is the OS (upgraded from Windows 7 to Windows 10), and now I'm suddenly having speed issues at even native resolution. I have to allow 8-bit textures to avoid severe lag (which wasn't a problem in the past), and gameplay now runs around 60% speed (which doesn't change at even x2 or x3 resolution).

I tried playing around with presets, and even tried running an overclock on the CPU to see if anything changes, but I can't figure out what's going on; I'm super confused. Any help/advice?

Thanks in advanced for everything.

Oh, one more thing: my motherboard (Asus m4a89gtd pro/usb3) is pretty old too; I wasn't sure if I'd even be able to run Win10 on this rig, but after some googling I learned that AMD has Windows 10 drivers on their site for this board's chipset (890GX), so I went for it and barely had any problems. Not sure if this is relevant at all, but figured I'd mention it just in case. And here's the log. All I did was run the game, load a save state, mess around for a bit, then shutdown:

Code:
Loading language translation databases for 'English (Canada)' [en_CA]
pcsx2_Main not found -- translation dictionary may be incomplete.
pcsx2_Iconized not found -- translation dictionary may be incomplete.
SetLanguage: Requested translation is not implemented yet.
PCSX2 1.5.0-20200215132420 - compiled on Feb 15 2020
Savestate version: 0x9a0e0000

Host Machine Init:
Operating System =  Microsoft Windows 10 Education (build 18363), 64-bit
Physical RAM    =  8190 MB
CPU name        =  AMD Phenom(tm) II X6 1090T Processor
Vendor/Model    =  AuthenticAMD (stepping 00)
CPU speed        =  3.210 ghz (6 logical threads)
x86PType        =  Standard OEM
x86Flags        =  178bfbff 80802001
x86EFlags        =  efd3fbff

x86 Features Detected:
SSE2.. SSE3
SSE4a

Loading language translation databases for 'English (Canada)' [en_CA]
pcsx2_Main not found -- translation dictionary may be incomplete.
pcsx2_Iconized not found -- translation dictionary may be incomplete.
SetLanguage: Requested translation is not implemented yet.
Reserving memory for recompilers...

Loading plugins from C:\Users\Ali\Desktop\temp\Emulators\pcsx2-v1.5.0-dev-3382-g160f4fd25-windows-x86\plugins...
Bound  GS: GSdx32-SSE2.dll [GSdx 20200215132420 (MSVC 19.21 SSE2/SSE2) 1.1.0]
Bound  PAD: LilyPad.dll [LilyPad (20200215132420) 0.12.1]
Bound SPU2: Spu2-X.dll [SPU2-X 20200215132420 2.0.0]
Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20200215132420 0.11.0]
Bound  USB: USBnull.dll [USBnull Driver 20200215132420 0.7.0]
Bound  FW: FWnull.dll [FWnull Driver 20200215132420 0.7.0]
Bound DEV9: DEV9null.dll [DEV9null Driver 20200215132420 0.5.0]
Plugins loaded successfully.

(GameDB) 9858 games on record (loaded in 232ms)
HLE Notice: ELF does not have a path.

Initializing plugins...
Init GS
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Patches: No CRC found, using 00000000 instead.
Opening plugins...
Opening GS
Opening PAD
Current Renderer: Direct3D 11 (Hardware renderer)
Opening SPU2
Opening CDVD
isoFile open ok: D:\Users\Ali\Documents\Emulators\PS2\PS2 ISOs\Dragonball Z\Budokai Tenkaichi 3\Dragonball Z - Budokai Tenkaichi 3.iso
Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1475008 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0 [File]: C:\Users\Ali\Desktop\temp\Emulators\pcsx2-v1.5.0-dev-3382-g160f4fd25-windows-x86\memcards\Mcd001.ps2
GSdx Lookup CRC:0
McdSlot 1 [File]: C:\Users\Ali\Desktop\temp\Emulators\pcsx2-v1.5.0-dev-3382-g160f4fd25-windows-x86\memcards\Mcd002.ps2
GSdx Lookup CRC:0
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA    v02.30(20/02/2008)  Console
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
# Initialize memory (rev:4.00, ctm:196Mhz, cpuclk:147Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2008-0220, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode)
<20080220-175343,ROMconf,PS20230WC20080220.bin:11824>
# Total accessable memory size: 32 MB (B:2:8:0) (400:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Sep  5 2006 12:57:08
  CPUID=2e20, BoardID=0, ROMGEN=2008-0220, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_216.78;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_216.78;1) Game CRC = 0x428113C2, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_216.78;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_216.78;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_216.78;1
1 00100000 001c33c0 .............................
2 002c3400 0003bd6e .....
Loaded, cdrom0:¥SLUS_216.78;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
Get Reboot Request From EE
GSdx Lookup CRC:428113C2
GSdx Lookup CRC:428113C2

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
    Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥IRX¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥IRX¥MCMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 2
loadmodule: fname cdrom0:¥IRX¥MCSERV.IRX;1 args 0 arg
loadmodule: id 27, ret 2
loadmodule: fname cdrom0:¥IRX¥DBCMAN.IRX;1 args 0 arg
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥IRX¥SIO2D.IRX;1 args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥IRX¥DS2U_D.IRX;1 args 0 arg
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:¥IRX¥LIBSD.IRX;1 args 0 arg
loadmodule: id 31, ret 0
loadmodule: fname cdrom0:¥IRX¥SDRDRV.IRX;1 args 0 arg
SDR driver version 4.0.1 (C) SCEI
Exit rsd_main
loadmodule: id 32, ret 2
loadmodule: fname cdrom0:¥IRX¥MODHSYN.IRX;1 args 0 arg
loadmodule: id 33, ret 0
loadmodule: fname cdrom0:¥IRX¥MODSESQ2.IRX;1 args 0 arg
loadmodule: id 34, ret 0
loadmodule: fname cdrom0:¥IRX¥CDVDSTM.IRX;1 args 0 arg
loadmodule: id 35, ret 2
loadmodule: fname cdrom0:¥IRX¥SOUNDS.IRX;1 args 0 arg
loadmodule: id 36, ret 0
loadmodule: fname cdrom0:¥IRX¥CRI_ADXI.IRX;1 args 0 arg
CRI ADX Driver Ver.9.71(Dec 13 2005 21:36:53)
CRI ADX Driver : Main Thread Priority = 39
CRI ADX Driver : PSM Thread Priority  = 39
CRI ADX Driver : DTX Thread Priority  = 48
CRI ADX Driver : SPU CORE Number = 0
CRI ADX Driver : sceSdInit(SD_INIT_COLD) call.
loadmodule: id 37, ret 2
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
SDR callback thread created
[SESQ] : SesqInit()      :
[SESQ] : SesqSetVolume()  : [port_bit=ff vol=127]
DVCI: "PZS3US0.AFS" found.
DVCI: "PZS3US1.AFS" found.
DVCI: "PZS3US2.AFS" found.
DVCI: "ZS3USOP.PSS" found.
DVCI: "ZS3USOP_PAL.PSS" Not found.
DVCI: "ZS3USOP.ADX" found.
DVCI: "ZS3USED.PSS" found.
DVCI: "ZS3USED_PAL.PSS" Not found.
DVCI: Total 6 files.
DVCI: Warning, Can't load all cache file.
PS2RNA: sceSifAllocIopHeap(266304) ret=0x00174600
PS2RNA: sceSifAllocIopHeap(2256) ret=0x001b5700
PS2RNA: sceSifAllocIopHeap(16448) ret=0x001b6000
Loading savestate from slot 0...
filename: C:\Users\Ali\Desktop\temp\Emulators\pcsx2-v1.5.0-dev-3382-g160f4fd25-windows-x86\sstates\SLUS-21678 (428113C2).00.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
[SESQ] : SesqUpdate()    : se end. [port_num=0, sesq=  1, cpu_id=    113 iop_id=f8000071]
[SESQ] : SesqPlay()      : [port_num=0 sesq=  1, loop=0, vol= 108, pan= 64, pitch=  0 cpu_id=    114]
[SESQ] : SesqPlay()      : [port_num=0 sesq=  1, loop=0, vol= 108, pan= 64, pitch=  0 cpu_id=    115]
[SESQ] : SesqPlay()      : [port_num=0 sesq=  1, loop=0, vol= 108, pan= 64, pitch=  0 cpu_id=    116]
[SESQ] : SesqUpdate()    : se end. [port_num=0, sesq=  1, cpu_id=    114 iop_id=f8000072]
[SESQ] : SesqUpdate()    : se end. [port_num=0, sesq=  1, cpu_id=    115 iop_id=f8000073]
[SESQ] : SesqUpdate()    : se end. [port_num=0, sesq=  1, cpu_id=    116 iop_id=f8000074]
[SESQ] : SesqPlay()      : [port_num=1 sesq=  1, loop=0, vol= 112, pan= 64, pitch=  0 cpu_id=    117]
[SESQ] : SesqPlay()      : [port_num=1 sesq=  1, loop=0, vol= 112, pan= 64, pitch=  0 cpu_id=    118]
[SESQ] : SesqUpdate()    : se end. [port_num=1, sesq=  1, cpu_id=    117 iop_id=f8010075]
[SESQ] : SesqUpdate()    : se end. [port_num=1, sesq=  1, cpu_id=    118 iop_id=f8010076]
[SESQ] : SesqPlay()      : [port_num=1 sesq= 41, loop=0, vol= 112, pan= 64, pitch=  0 cpu_id=    119]
[SESQ] : SesqPlay()      : [port_num=0 sesq=  1, loop=0, vol= 108, pan= 64, pitch=  0 cpu_id=    120]
[SESQ] : SesqUpdate()    : se end. [port_num=1, sesq= 41, cpu_id=    119 iop_id=f8010077]
[SESQ] : SesqPlay()      : [port_num=0 sesq=  2, loop=0, vol= 108, pan= 64, pitch=  0 cpu_id=    121]
[SESQ] : SesqUpdate()    : se end. [port_num=0, sesq=  1, cpu_id=    120 iop_id=f8000078]
[SESQ] : SesqUpdate()    : se end. [port_num=0, sesq=  2, cpu_id=    121 iop_id=f8000079]
[SESQ] : SesqPlay()      : [port_num=1 sesq=  0, loop=0, vol= 112, pan= 64, pitch=  0 cpu_id=    122]
[SESQ] : SesqPlay()      : [port_num=0 sesq=  1, loop=0, vol= 108, pan= 64, pitch=  0 cpu_id=    123]
[SESQ] : SesqUpdate()    : se end. [port_num=1, sesq=  0, cpu_id=    122 iop_id=f801007a]
[SESQ] : SesqUpdate()    : se end. [port_num=0, sesq=  1, cpu_id=    123 iop_id=f800007b]
[SESQ] : SesqPlay()      : [port_num=0 sesq=  1, loop=0, vol= 108, pan= 64, pitch=  0 cpu_id=    124]
[SESQ] : SesqUpdate()    : se end. [port_num=0, sesq=  1, cpu_id=    124 iop_id=f800007c]
[SESQ] : SesqPlay()      : [port_num=0 sesq=  1, loop=0, vol= 108, pan= 64, pitch=  0 cpu_id=    125]
[SESQ] : SesqPlay()      : [port_num=1 sesq=  1, loop=0, vol= 112, pan= 64, pitch=  0 cpu_id=    126]
[SESQ] : SesqPlay()      : [port_num=1 sesq=  1, loop=0, vol= 112, pan= 64, pitch=  0 cpu_id=    127]
[SESQ] : SesqUpdate()    : se end. [port_num=0, sesq=  1, cpu_id=    125 iop_id=f800007d]
[SESQ] : SesqUpdate()    : se end. [port_num=1, sesq=  1, cpu_id=    126 iop_id=f801007e]
[SESQ] : SesqUpdate()    : se end. [port_num=1, sesq=  1, cpu_id=    127 iop_id=f801007f]
[SESQ] : SesqPlay()      : [port_num=1 sesq=  1, loop=0, vol= 112, pan= 64, pitch=  0 cpu_id=    128]
[SESQ] : SesqPlay()      : [port_num=1 sesq=  2, loop=0, vol= 112, pan= 64, pitch=  0 cpu_id=    129]
[SESQ] : SesqPlay()      : [port_num=1 sesq=  0, loop=0, vol= 112, pan= 64, pitch=  0 cpu_id=    130]
[SESQ] : SesqUpdate()    : se end. [port_num=1, sesq=  1, cpu_id=    128 iop_id=f8010080]
[SESQ] : SesqPlay()      : [port_num=1 sesq=  0, loop=0, vol= 112, pan= 64, pitch=  0 cpu_id=    131]
[SESQ] : SesqUpdate()    : se end. [port_num=1, sesq=  2, cpu_id=    129 iop_id=f8010081]
[SESQ] : SesqPlay()      : [port_num=1 sesq= 41, loop=0, vol= 112, pan= 64, pitch=  0 cpu_id=    132]
[SESQ] : SesqUpdate()    : se end. [port_num=1, sesq=  0, cpu_id=    130 iop_id=f8010082]
[SESQ] : SesqUpdate()    : se end. [port_num=1, sesq=  0, cpu_id=    131 iop_id=f8010083]
[SESQ] : SesqUpdate()    : se end. [port_num=1, sesq= 41, cpu_id=    132 iop_id=f8010084]
[SESQ] : SesqPlay()      : [port_num=0 sesq=  1, loop=0, vol= 108, pan= 64, pitch=  0 cpu_id=    133]
[SESQ] : SesqPlay()      : [port_num=0 sesq=  1, loop=0, vol= 108, pan= 64, pitch=  0 cpu_id=    134]
[SESQ] : SesqUpdate()    : se end. [port_num=0, sesq=  1, cpu_id=    133 iop_id=f8000085]
[SESQ] : SesqPlay()      : [port_num=0 sesq=  1, loop=0, vol= 108, pan= 64, pitch=  0 cpu_id=    135]
[SESQ] : SesqUpdate()    : se end. [port_num=0, sesq=  1, cpu_id=    134 iop_id=f8000086]
[SESQ] : SesqUpdate()    : se end. [port_num=0, sesq=  1, cpu_id=    135 iop_id=f8000087]
[SESQ] : SesqPlay()      : [port_num=0 sesq=  1, loop=0, vol= 108, pan= 64, pitch=  0 cpu_id=    136]
[SESQ] : SesqUpdate()    : se end. [port_num=0, sesq=  1, cpu_id=    136 iop_id=f8000088]
[SESQ] : SesqFree()      : [port_num=1]
[SESQ] : SesqSet()        : [port_num=2 spu_addr=da10 hd_addr=1ba600 sq_addr=1817600]
[SESQ] : SesqSet()        : [port_num=3 spu_addr=8f910 hd_addr=1bc600 sq_addr=1822208]
[SESQ] : SesqSet()        : [port_num=4 spu_addr=a3110 hd_addr=1bd600 sq_addr=1828608]
[SESQ] : SesqSet()        : [port_num=5 spu_addr=132110 hd_addr=1bef00 sq_addr=1834752]
[SESQ] : SesqStopAll()    : [port_bit=3c]
[SESQ] : SesqMute()      : [port_bit=3c flg=0]
[SESQ] : SesqPlay()      : [port_num=2 sesq= 30, loop=0, vol= 127, pan= 43, pitch=  0 cpu_id=    137]
[SESQ] : SesqPlay()      : [port_num=2 sesq= 31, loop=0, vol= 127, pan= 75, pitch=  0 cpu_id=    138]
[SESQ] : SesqUpdate()    : se end. [port_num=2, sesq= 30, cpu_id=    137 iop_id=f8020089]
[SESQ] : SesqPlay()      : [port_num=3 sesq=  1, loop=0, vol= 127, pan= 73, pitch=  0 cpu_id=    139]
[SESQ] : SesqPlay()      : [port_num=5 sesq= 26, loop=0, vol= 127, pan= 71, pitch=  0 cpu_id=    140]
[SESQ] : SesqUpdate()    : se end. [port_num=2, sesq= 31, cpu_id=    138 iop_id=f802008a]
[SESQ] : SesqUpdate()    : se end. [port_num=5, sesq= 26, cpu_id=    140 iop_id=f805008c]
[SESQ] : SesqUpdate()    : se end. [port_num=3, sesq=  1, cpu_id=    139 iop_id=f803008b]
[SESQ] : SesqPlay()      : [port_num=2 sesq= 31, loop=0, vol= 127, pan= 85, pitch=  0 cpu_id=    141]
[SESQ] : SesqPlay()      : [port_num=5 sesq= 27, loop=0, vol= 127, pan= 83, pitch=  0 cpu_id=    142]
[SESQ] : SesqUpdate()    : se end. [port_num=5, sesq= 27, cpu_id=    142 iop_id=f805008e]
[SESQ] : SesqPlay()      : [port_num=2 sesq= 43, loop=0, vol= 127, pan= 53, pitch=  0 cpu_id=    143]
[SESQ] : SesqPlay()      : [port_num=2 sesq= 20, loop=0, vol= 127, pan= 88, pitch=  0 cpu_id=    144]
[SESQ] : SesqPlay()      : [port_num=2 sesq= 21, loop=0, vol= 127, pan= 88, pitch=  0 cpu_id=    145]
[SESQ] : SesqPlay()      : [port_num=2 sesq= 28, loop=0, vol= 127, pan= 88, pitch=  0 cpu_id=    146]
[SESQ] : SesqPlay()      : [port_num=5 sesq= 49, loop=0, vol= 127, pan= 90, pitch=  0 cpu_id=    147]
[SESQ] : SesqUpdate()    : se end. [port_num=2, sesq= 31, cpu_id=    141 iop_id=f802008d]
[SESQ] : SesqUpdate()    : se end. [port_num=2, sesq= 20, cpu_id=    144 iop_id=f8020090]
[SESQ] : SesqUpdate()    : se end. [port_num=2, sesq= 21, cpu_id=    145 iop_id=f8020091]
[SESQ] : SesqPlay()      : [port_num=5 sesq= 50, loop=0, vol= 127, pan= 84, pitch=  0 cpu_id=    148]
[SESQ] : SesqPlay()      : [port_num=5 sesq= 50, loop=0, vol= 127, pan= 84, pitch=  0 cpu_id=    149]
[SESQ] : SesqPlay()      : [port_num=2 sesq= 17, loop=0, vol= 127, pan= 31, pitch=  0 cpu_id=    150]
[SESQ] : SesqPlay()      : [port_num=4 sesq=  1, loop=0, vol= 127, pan= 43, pitch=  0 cpu_id=    151]
[SESQ] : SesqPlay()      : [port_num=5 sesq= 50, loop=0, vol= 127, pan= 82, pitch=  0 cpu_id=    152]
[SESQ] : SesqPlay()      : [port_num=2 sesq= 17, loop=0, vol= 127, pan= 40, pitch=  0 cpu_id=    153]
[SESQ] : SesqPlay()      : [port_num=5 sesq= 50, loop=0, vol= 127, pan= 82, pitch=  0 cpu_id=    154]
[SESQ] : SesqPlay()      : [port_num=2 sesq= 17, loop=0, vol= 127, pan= 34, pitch=  0 cpu_id=    155]
[SESQ] : SesqPlay()      : [port_num=5 sesq= 50, loop=0, vol= 127, pan= 84, pitch=  0 cpu_id=    156]
[SESQ] : SesqPlay()      : [port_num=2 sesq= 17, loop=0, vol= 127, pan= 46, pitch=  0 cpu_id=    157]
[SESQ] : SesqUpdate()    : se end. [port_num=4, sesq=  1, cpu_id=    151 iop_id=f8040097]
[SESQ] : SesqPlay()      : [port_num=5 sesq= 50, loop=0, vol= 127, pan= 89, pitch=  0 cpu_id=    158]
[SESQ] : SesqPlay()      : [port_num=2 sesq= 17, loop=0, vol= 127, pan= 48, pitch=  0 cpu_id=    159]
[SESQ] : SesqPlay()      : [port_num=5 sesq= 50, loop=0, vol= 127, pan= 81, pitch=  0 cpu_id=    160]
[SESQ] : SesqPlay()      : [port_num=2 sesq= 17, loop=0, vol= 127, pan= 49, pitch=  0 cpu_id=    161]
[SESQ] : SesqUpdate()    : se end. [port_num=5, sesq= 49, cpu_id=    147 iop_id=f8050093]
[SESQ] : SesqPlay()      : [port_num=5 sesq= 50, loop=0, vol= 127, pan= 81, pitch=  0 cpu_id=    162]
[SESQ] : SesqPlay()      : [port_num=2 sesq= 17, loop=0, vol= 127, pan= 56, pitch=  0 cpu_id=    163]
[SESQ] : SesqPlay()      : [port_num=5 sesq= 50, loop=0, vol= 127, pan= 83, pitch=  0 cpu_id=    164]
[SESQ] : SesqPlay()      : [port_num=2 sesq= 17, loop=0, vol= 127, pan= 51, pitch=  0 cpu_id=    165]
[SESQ] : SesqPlay()      : [port_num=5 sesq= 50, loop=0, vol= 127, pan= 87, pitch=  0 cpu_id=    166]
[SESQ] : SesqPlay()      : [port_num=2 sesq= 17, loop=0, vol= 127, pan= 66, pitch=  0 cpu_id=    167]
[SESQ] : SesqPlay()      : [port_num=4 sesq=  2, loop=0, vol= 127, pan= 49, pitch=  0 cpu_id=    168]
[SESQ] : SesqPlay()      : [port_num=5 sesq= 50, loop=0, vol= 127, pan= 88, pitch=  0 cpu_id=    169]
[SESQ] : SesqUpdate()    : se end. [port_num=2, sesq= 43, cpu_id=    143 iop_id=f802008f]
[SESQ] : SesqPlay()      : [port_num=2 sesq= 71, loop=0, vol= 127, pan= 13, pitch=  0 cpu_id=    170]
[SESQ] : SesqPlay()      : [port_num=4 sesq=  7, loop=0, vol= 127, pan= 50, pitch=  0 cpu_id=    171]
[SESQ] : SesqUpdate()    : se end. [port_num=4, sesq=  2, cpu_id=    168 iop_id=f80400a8]
[SESQ] : SesqPlay()      : [port_num=5 sesq= 52, loop=0, vol= 127, pan= 83, pitch=  0 cpu_id=    172]
[SESQ] : SesqUpdate()    : se end. [port_num=5, sesq= 52, cpu_id=    172 iop_id=f80500ac]
[SESQ] : SesqUpdate()    : se end. [port_num=2, sesq= 28, cpu_id=    146 iop_id=f8020092]
[SESQ] : SesqUpdate()    : se end. [port_num=5, sesq= 50, cpu_id=    148 iop_id=f8050094]
[SESQ] : SesqUpdate()    : se end. [port_num=4, sesq=  7, cpu_id=    171 iop_id=f80400ab]
[SESQ] : SesqPlay()      : [port_num=3 sesq=  2, loop=0, vol= 127, pan= 46, pitch=  0 cpu_id=    173]
[SESQ] : SesqUpdate()    : se end. [port_num=5, sesq= 50, cpu_id=    149 iop_id=f8050095]
[SESQ] : SesqUpdate()    : se end. [port_num=5, sesq= 50, cpu_id=    152 iop_id=f8050098]
[SESQ] : SesqUpdate()    : se end. [port_num=2, sesq= 17, cpu_id=    150 iop_id=f8020096]
[SESQ] : SesqUpdate()    : se end. [port_num=5, sesq= 50, cpu_id=    154 iop_id=f805009a]
[SESQ] : SesqUpdate()    : se end. [port_num=2, sesq= 17, cpu_id=    153 iop_id=f8020099]
[SESQ] : SesqUpdate()    : se end. [port_num=5, sesq= 50, cpu_id=    156 iop_id=f805009c]
[SESQ] : SesqUpdate()    : se end. [port_num=5, sesq= 50, cpu_id=    158 iop_id=f805009e]
[SESQ] : SesqUpdate()    : se end. [port_num=2, sesq= 17, cpu_id=    155 iop_id=f802009b]
[SESQ] : SesqUpdate()    : se end. [port_num=2, sesq= 17, cpu_id=    157 iop_id=f802009d]
[SESQ] : SesqUpdate()    : se end. [port_num=5, sesq= 50, cpu_id=    160 iop_id=f80500a0]
[SESQ] : SesqPlay()      : [port_num=2 sesq= 31, loop=0, vol= 127, pan= 46, pitch=  0 cpu_id=    174]
[SESQ] : SesqUpdate()    : se end. [port_num=5, sesq= 50, cpu_id=    162 iop_id=f80500a2]
[SESQ] : SesqUpdate()    : se end. [port_num=2, sesq= 17, cpu_id=    159 iop_id=f802009f]
[SESQ] : SesqUpdate()    : se end. [port_num=2, sesq= 17, cpu_id=    161 iop_id=f80200a1]
[SESQ] : SesqUpdate()    : se end. [port_num=5, sesq= 50, cpu_id=    164 iop_id=f80500a4]
[SESQ] : SesqUpdate()    : se end. [port_num=2, sesq= 17, cpu_id=    163 iop_id=f80200a3]
[SESQ] : SesqUpdate()    : se end. [port_num=5, sesq= 50, cpu_id=    166 iop_id=f80500a6]
[SESQ] : SesqUpdate()    : se end. [port_num=2, sesq= 17, cpu_id=    165 iop_id=f80200a5]
[SESQ] : SesqUpdate()    : se end. [port_num=5, sesq= 50, cpu_id=    169 iop_id=f80500a9]
[SESQ] : SesqPlay()      : [port_num=2 sesq= 28, loop=0, vol= 122, pan= 85, pitch=  0 cpu_id=    175]
[SESQ] : SesqPlay()      : [port_num=2 sesq= 46, loop=0, vol= 124, pan= 85, pitch=  0 cpu_id=    176]
[SESQ] : SesqUpdate()    : se end. [port_num=2, sesq= 17, cpu_id=    167 iop_id=f80200a7]
[SESQ] : SesqUpdate()    : se end. [port_num=3, sesq=  2, cpu_id=    173 iop_id=f80300ad]
[SESQ] : SesqUpdate()    : se end. [port_num=2, sesq= 31, cpu_id=    174 iop_id=f80200ae]
[SESQ] : SesqUpdate()    : se end. [port_num=2, sesq= 46, cpu_id=    176 iop_id=f80200b0]
[SESQ] : SesqPlay()      : [port_num=2 sesq= 19, loop=0, vol= 127, pan= 79, pitch=  0 cpu_id=    177]
[SESQ] : SesqPlay()      : [port_num=2 sesq= 15, loop=0, vol= 127, pan= 79, pitch=  0 cpu_id=    178]
[SESQ] : SesqPlay()      : [port_num=5 sesq= 23, loop=0, vol= 127, pan= 74, pitch=  0 cpu_id=    179]
[SESQ] : SesqUpdate()    : se end. [port_num=2, sesq= 71, cpu_id=    170 iop_id=f80200aa]
[SESQ] : SesqPlay()      : [port_num=2 sesq= 32, loop=0, vol= 127, pan= 69, pitch=  0 cpu_id=    180]
[SESQ] : SesqPlay()      : [port_num=2 sesq=  6, loop=0, vol= 127, pan= 83, pitch=  0 cpu_id=    181]
[SESQ] : SesqUpdate()    : se end. [port_num=2, sesq= 19, cpu_id=    177 iop_id=f80200b1]
[SESQ] : SesqUpdate()    : se end. [port_num=2, sesq= 15, cpu_id=    178 iop_id=f80200b2]
[SESQ] : SesqUpdate()    : se end. [port_num=2, sesq=  6, cpu_id=    181 iop_id=f80200b5]
[SESQ] : SesqPlay()      : [port_num=2 sesq= 28, loop=0, vol= 127, pan= 66, pitch=  0 cpu_id=    182]
[SESQ] : SesqUpdate()    : se end. [port_num=5, sesq= 23, cpu_id=    179 iop_id=f80500b3]
[SESQ] : SesqUpdate()    : se end. [port_num=2, sesq= 28, cpu_id=    175 iop_id=f80200af]
[SESQ] : SesqUpdate()    : se end. [port_num=2, sesq= 32, cpu_id=    180 iop_id=f80200b4]
[SESQ] : SesqPlay()      : [port_num=2 sesq= 28, loop=0, vol= 118, pan= 80, pitch=  0 cpu_id=    183]
[SESQ] : SesqPlay()      : [port_num=4 sesq=  1, loop=0, vol= 127, pan= 64, pitch=  0 cpu_id=    184]
[SESQ] : SesqPlay()      : [port_num=2 sesq=  3, loop=0, vol= 127, pan= 77, pitch=  0 cpu_id=    185]
[SESQ] : SesqPlay()      : [port_num=2 sesq=  2, loop=0, vol= 127, pan= 78, pitch=  0 cpu_id=    186]
[SESQ] : SesqUpdate()    : se end. [port_num=4, sesq=  1, cpu_id=    184 iop_id=f80400b8]
[SESQ] : SesqUpdate()    : se end. [port_num=2, sesq= 28, cpu_id=    182 iop_id=f80200b6]
[SESQ] : SesqPlay()      : [port_num=2 sesq=  3, loop=0, vol= 127, pan= 80, pitch=  0 cpu_id=    187]
[SESQ] : SesqUpdate()    : se end. [port_num=2, sesq=  3, cpu_id=    185 iop_id=f80200b9]
[SESQ] : SesqUpdate()    : se end. [port_num=2, sesq=  2, cpu_id=    186 iop_id=f80200ba]
[SESQ] : SesqPlay()      : [port_num=4 sesq=  0, loop=0, vol= 127, pan= 63, pitch=  0 cpu_id=    188]
[SESQ] : SesqPlay()      : [port_num=2 sesq=  2, loop=0, vol= 127, pan= 79, pitch=  0 cpu_id=    189]
[SESQ] : SesqUpdate()    : se end. [port_num=4, sesq=  0, cpu_id=    188 iop_id=f80400bc]
[SESQ] : SesqPlay()      : [port_num=4 sesq=  9, loop=0, vol= 127, pan= 64, pitch=  0 cpu_id=    190]
[SESQ] : SesqPlay()      : [port_num=2 sesq=  3, loop=0, vol= 127, pan= 76, pitch=  0 cpu_id=    191]
[SESQ] : SesqUpdate()    : se end. [port_num=2, sesq=  3, cpu_id=    187 iop_id=f80200bb]
[SESQ] : SesqUpdate()    : se end. [port_num=2, sesq=  2, cpu_id=    189 iop_id=f80200bd]
[SESQ] : SesqPlay()      : [port_num=2 sesq= 31, loop=0, vol= 127, pan= 83, pitch=  0 cpu_id=    192]
[SESQ] : SesqUpdate()    : se end. [port_num=2, sesq= 28, cpu_id=    183 iop_id=f80200b7]
[SESQ] : SesqUpdate()    : se end. [port_num=4, sesq=  9, cpu_id=    190 iop_id=f80400be]
[SESQ] : SesqUpdate()    : se end. [port_num=2, sesq=  3, cpu_id=    191 iop_id=f80200bf]
[SESQ] : SesqPlay()      : [port_num=5 sesq= 21, loop=0, vol= 127, pan= 73, pitch=  0 cpu_id=    193]
[SESQ] : SesqPlay()      : [port_num=2 sesq=  4, loop=0, vol= 127, pan= 78, pitch=  0 cpu_id=    194]
[SESQ] : SesqUpdate()    : se end. [port_num=2, sesq= 31, cpu_id=    192 iop_id=f80200c0]
[SESQ] : SesqUpdate()    : se end. [port_num=2, sesq=  4, cpu_id=    194 iop_id=f80200c2]
[SESQ] : SesqMute()      : [port_bit=4 flg=1]
[SESQ] : SesqPlay()      : [port_num=0 sesq=  4, loop=0, vol= 108, pan= 64, pitch=  0 cpu_id=    195]
[SESQ] : SesqUpdate()    : se end. [port_num=5, sesq= 21, cpu_id=    193 iop_id=f80500c1]
[SESQ] : SesqUpdate()    : se end. [port_num=0, sesq=  4, cpu_id=    195 iop_id=f80000c3]
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Decommitting host memory for virtual systems...
EE/iR5900-32 Recompiler Reset
Shutting down plugins...
Plugins shutdown successfully.
(GameDB) Unloading...
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#2
Do a clean install for win10 and install all drivers for win10. Or reinstall win7 and its driver if running pcsx2
in full speed is what you want. It hard to believe your system run pcsx2 in full speed.
OS: Windows 10 Pro 64 BIT Version 1803
CPU: Intel I7-6700 3.4 GHZ
GPU: Gigabyte GeForce GTX 1050 TI
RAM: Crucial 2400MHZ 2x8GB DDR4
Mainboard: Asrock H270M PRO4
Display: Asus VP228
Audio: Realtek 892 HD Onboard Audio
Storage: Seagate Desktop 1TB HDD, Samsung 120GB SSD
Optical: HL-DT-ST&Prod_DVD-RAM_GHC0N
Power supply: Corsair VS550 Watts
Reply
#3
Can't count how many hours my friends and I spent on that game in multiplayer mode at full speed over the years. Going back to Win7 is not an option, so either I find a solution to this problem or accept that my PC can't run this game anymore. Not being able to run the game in and of itself is not what bothers me, rather what bothers me is the simple fact that I used to be able to run it just fine and for no particular reason I can't anymore. My install is clean (i.e. I wiped my Win7 drive and freshly installed Win10). Got all the windows updates. Installed all the drivers. Everything else is running smooth. What could possibly be wrong?
Reply
#4
maybe you were using an older/less accurate build ?
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
Reply
#5
Are your video drivers are the ones that shipped with win 10 ,or are they downloaded from the vendor? Are you running in performance mode in win 10? Have you dropped it into game mode?
amd tr 1950x                                                amd ryzen 5 2500u
asrock x399 taichi                                          amd vega 8 
XFX Radeon rx570                                         16gb ddr 4 2400 ram
32gb gskill ddr4-3200                                    256gb nvme ssd
Windows 10 Pro                                            480gb sata ssd
Custom loop water cooled                               HP envy x360
nzxt 340 case
Reply
#6
(02-19-2020, 08:28 AM)jesalvein Wrote: maybe you were using an older/less accurate build ?

After reading your post, I tried using older builds (1.2.1 and 1.0.0), but the problem persisted. I believe the build I used to use back when I had no speed issues was 1.2.1.

(02-22-2020, 05:22 AM)scythefwd Wrote: Are your video drivers are the ones that shipped with win 10 ,or are they downloaded from the vendor?  Are you running in performance mode in win 10?  Have you dropped it into game mode?

GPU driver is from AMD's site. I tried switching power options from balanced to high performance, but saw no difference. I don't have a game mode in power options.

Update: I plugged my GPU into a system with an i5-8400 just to see what would happen. Had no speed issues, up to maybe x4 or so resolution (fun fact: the i5-8400 actually ran DBZ BT3 at full speed on its own in software mode at native resolution with no GPU at all)... so I guess my CPU is the bottleneck here, but that still doesn't answer the question: why is it suddenly bottle-necking now while it never used to in the past?
Reply
#7
(02-23-2020, 10:09 AM)hodoli3738 Wrote: After reading your post, I tried using older builds (1.2.1 and 1.0.0), but the problem persisted. I believe the build I used to use back when I had no speed issues was 1.2.1.


GPU driver is from AMD's site. I tried switching power options from balanced to high performance, but saw no difference. I don't have a game mode in power options.

Update: I plugged my GPU into a system with an i5-8400 just to see what would happen. Had no speed issues, up to maybe x4 or so resolution (fun fact: the i5-8400 actually ran DBZ BT3 at full speed on its own in software mode at native resolution with no GPU at all)... so I guess my CPU is the bottleneck here, but that still doesn't answer the question: why is it suddenly bottle-necking now while it never used to in the past?
 
More processes? Try more driver updates than just your gpu. Also come to think of it there might have been a micro code update to mitigate those CPU level hacks
Reply
#8
game mode in win 10 isnt in power preferences.. its a keyboard shortcut that supposedly gives priority to the in focus window and drops some background tasks.. May be good for 1-2 fps max..but might be worth checking out.

Whats your cpu usage like when you're dropping frames? The 1090t is the phenom right? It's passmark score is something like 1200 STP.. thats a bit on the low side. I can't say it's the real cause.. but it's probably very much part of the issue. That i5 8400 is MUCH stronger where it counts in pcsx2.. single thread performance. That 8400 is roughly 2300 stp. Almost 2x the performance of the 1090t.
amd tr 1950x                                                amd ryzen 5 2500u
asrock x399 taichi                                          amd vega 8 
XFX Radeon rx570                                         16gb ddr 4 2400 ram
32gb gskill ddr4-3200                                    256gb nvme ssd
Windows 10 Pro                                            480gb sata ssd
Custom loop water cooled                               HP envy x360
nzxt 340 case
Reply
#9
(02-23-2020, 10:23 AM)Seta-San Wrote:  
More processes? Try more driver updates than just your gpu. Also come to think of it there might have been a micro code update to mitigate those CPU level hacks

As far as I'm aware, all my drivers are correct and up to date. Chipset and GPU drivers from AMD's site, and pretty much everything else from Windows update.

(02-23-2020, 04:58 PM)scythefwd Wrote: game mode in win 10 isnt in power preferences.. its a keyboard shortcut that supposedly gives priority to the in focus window and drops some background tasks.. May be good for 1-2 fps max..but might be worth checking out.

Whats your  cpu usage like when you're dropping frames?  The 1090t is the phenom right?  It's passmark score is something like 1200 STP.. thats a bit on the low side.  I can't say it's the real cause.. but it's probably very much part of the issue.  That i5 8400 is MUCH stronger where it counts in pcsx2.. single thread performance.  That 8400 is roughly 2300 stp.  Almost 2x the performance of the 1090t.

Ah, thanks for the clarification; I played around with game mode, but still saw no difference. My in-game CPU usage according to task manager is constantly around 45%. Sometimes goes slightly higher and sometimes slightly lower, but mostly stable at 45%. And yes, no doubt, the 8400 is more appropriate in terms of stp for the use-case at hand. That's exactly why I wanted to use it to test if my GPU was the bottleneck. I fully accept that the 1090t's stp is on the low end for pcsx2, which makes my problem all the more mysterious; I just can't think of any reason why it wasn't bottle-necking before, and started to do so now... and how can I stop it from bottle-necking now and go back to how it was performing before?
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