Fahrenheit (Europe) crash
#1
Exclamation 
Hi all
i have problem

The game stops everytime when I try to open the door


https://a.top4top.io/p_1528324qw1.png

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#2
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
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#3
Code:
Loading language translation databases for 'Arabic (Saudi Arabia)' [ar_SA]
PCSX2 1.4.0-20160105132032- compiled on Jan  5 2016
Savestate version: 0x9a0b0000

Host Machine Init:
Operating System =  Microsoft Windows 10 Pro (build 18363), 64-bit
Physical RAM    =  3956 MB
CPU name        =  Intel® Core™ i5-6200U CPU @ 2.30GHz
Vendor/Model    =  GenuineIntel (stepping 03)
CPU speed        =  2.399 ghz (4 logical threads)
x86PType        =  Standard OEM
x86Flags        =  bfebfbff 7ffafbbf
x86EFlags        =  2c100000

x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA

Reserving memory for recompilers...

Loading plugins...
Binding  GS: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx.dll
Windows 10.0.18363
Binding  PAD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\lilypad.dll
Binding SPU2: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\spu2-x.dll
Binding CDVD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\cdvdGigaherz.dll
Binding  USB: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\USBnull.dll
Binding  FW: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\FWnull.dll
Binding DEV9: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\DEV9null.dll
Plugins loaded successfully.

(GameDB) 9693 games on record (loaded in 255ms)
HLE Notice: ELF does not have a path.


Initializing plugins...
Init GS
Windows 10.0.18363
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D9 (Hardware mode)
Intel® HD Graphics 520 (20.19.15.4474)
Opening CDVD
isoFile open ok: D:\Fahrenheit (Europe) (En,Fr,De,Es).iso
Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1689072 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0 [File]: C:\Users\My LapTop\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\My LapTop\Documents\PCSX2\memcards\Mcd002.ps2
McdSlot 2 [File]: [is not memcard file]
McdSlot 3 [File]: [is not memcard file]
McdSlot 4 [File]: [is not memcard file]
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA    v01.60(07/02/2002)  Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
# Initialize memory (rev:3.63, ctm:392Mhz, cpuclk:294Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2002-0207, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20020207-164243,ROMconf,PS20160AC20020207.bin:11552>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb  7 2002 16:41:20
  CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M

(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_535.40;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = PAL
ELF (cdrom0:\SLES_535.40;1) Game CRC = 0x8191D10A, EntryPoint = 0x00100898
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_535.40;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = PAL

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLES_535.40;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLES_535.40;1
0 00100000 00390450 ..........................................................
1 004c0000 00040000 .....
Loaded, cdrom0:¥SLES_535.40;1
start address 0x100898
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Not found Cheats file: C:\Users\My LapTop\Documents\PCSX2\cheats\8191D10A.pnach
Overall 0 Cheats loaded
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
    Copyright 1999-2002 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
Exit MultiStream V7.2 Thread Load
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50.00 fps
libpad: pad port is already open [0][0]
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50.00 fps
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50.00 fps
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50.00 fps
(EE pc:001E0E68) TLB Miss, addr=0x30 [load]
(EE pc:001E0E70) TLB Miss, addr=0x30 [store]
(EE pc:003D8400) TLB Miss, addr=0x40 [load]
(EE pc:003D8400) TLB Miss, addr=0x50 [load]
(EE pc:003D8400) TLB Miss, addr=0x60 [load]
(EE pc:003D8400) TLB Miss, addr=0x70 [load]
(EE pc:003D8400) TLB Miss, addr=0x80 [load]
(EE pc:003D8400) TLB Miss, addr=0x90 [load]
(EE pc:003D8400) TLB Miss, addr=0xa0 [load]
(EE pc:003D8400) TLB Miss, addr=0xb0 [load]
(EE pc:003D8400) TLB Miss, addr=0xc0 [load]
(EE pc:003D8400) TLB Miss, addr=0xd0 [load]
(EE pc:003D8400) TLB Miss, addr=0xe0 [load]
(EE pc:003D8400) TLB Miss, addr=0xf0 [load]
(EE pc:003D8400) TLB Miss, addr=0x100 [load]
(EE pc:003D8400) TLB Miss, addr=0x110 [load]
(EE pc:003D8400) TLB Miss, addr=0x120 [load]
(EE pc:003D8400) TLB Miss, addr=0x130 [load]
(EE pc:003D8400) TLB Miss, addr=0x140 [load]
(EE pc:003D8400) TLB Miss, addr=0x150 [load]
(EE pc:003D8400) TLB Miss, addr=0x160 [load]
(EE pc:003D8400) TLB Miss, addr=0x170 [load]
(EE pc:003D8400) TLB Miss, addr=0x180 [load]
(EE pc:003D8400) TLB Miss, addr=0x190 [load]
(EE pc:003D8400) TLB Miss, addr=0x1a0 [load]
(EE pc:003D8400) TLB Miss, addr=0x1b0 [load]
(EE pc:003D8400) TLB Miss, addr=0x1c0 [load]
(EE pc:003D8400) TLB Miss, addr=0x1d0 [load]
(EE pc:003D8400) TLB Miss, addr=0x1e0 [load]
(EE pc:003D8400) TLB Miss, addr=0x1f0 [load]
(EE pc:003D8400) TLB Miss, addr=0x200 [load]
(EE pc:003D8400) TLB Miss, addr=0x210 [load]
(EE pc:003D8400) TLB Miss, addr=0x220 [load]
(EE pc:003D8400) TLB Miss, addr=0x230 [load]
(EE pc:001E0E70) TLB Miss, addr=0x30 [store]
(EE pc:001E0E68) TLB Miss, addr=0x30 [load]
(EE pc:001E0E70) TLB Miss, addr=0x30 [store]
(EE pc:001E08C8) TLB Miss, addr=0xc [load]
(EE pc:001E0E70) TLB Miss, addr=0x30 [store]
Trap exception at 0x8000020c
Trap exception at 0x8000018c
Trap exception at 0x8000018c
Trap exception at 0x8000018c
Trap exception at 0x8000018c
Trap exception at 0x8000018c
Trap exception at 0x8000018c
Trap exception at 0x8000018c
Trap exception at 0x8000018c
Trap exception at 0x8000018c
Trap exception at 0x8000018c
Trap exception at 0x8000018c
Trap exception at 0x8000018c
Trap exception at 0x8000018c
Trap exception at 0x8000018c
Trap exception at 0x8000018c
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#4
Well, the first thing I see is that you're using 1.4.0. The second thing I'm seeing is lots of errors at the end. The TLB Miss errors make me think you have a bad game dump since TLB Misses are usually (I think) related to missing files or files that can't be read for one reason or another. I've only seen a Trap exception once, and it was because a certain game was sensitive to any modifications, but I think the TLB Misses caused the Trap Exceptions.

First off, where did you get your copy of the game?
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