Fatal Frame 2 odd graphics issue
#11
This thread can be closed. I downloaded the latest svn (r5267) and started with default settings, only switching to DX11 hardware mode. It worked fine. I slowly added in my usual settings, checking each time. It still works at my usual settings, and I can't seem to reproduce the bug, though when I switch to 0.9.8 or r5266, I still get it. Weird. In any case, problem "solved."
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