Sorry for making another thread for another question but i felt it would be inappropriate if i continually ask different questions with a thread subject that's totally different.
Anyhow, back to the question.
Thanks to the kind people of this forum, my previous problem has been solved and I could finally emulate my ps2 games! Now, I'm trying to optimize the settings for the plug-in to find the sweet spot between performance and speed and would just like to ask some settings.
for the gsdx plugin:
What exactly is the difference between Resolution (ie 1280x720 60hz) with Internal Resolution (the number besides native box)
I have a feeling that resolution talks about the window size of the program while internal resolution talks about the resolution of the game itself. If that's the case, why is then that when i increase either resolution or internal resolution, my CPU% increases yet when I maximize the game, my CPU% remains the same?
And a totally different question:
I've been reading around the forum that it's stupid to mount the game image to a program (let's say daemon tools) and use a cdvd plugin to read from that drive (like Gigaherz cdvd plugin). Why is that exactly? is there a difference in speed? if so, is it that significant?
Moreover, is it illogical to use speedhacks when you're already at 60fps?? Haha, sorry if this is such a dumb question. was thinking that it might lower the CPU% since it speeds it ups a little!
Anyone care to shed some light?
Anyhow, back to the question.
Thanks to the kind people of this forum, my previous problem has been solved and I could finally emulate my ps2 games! Now, I'm trying to optimize the settings for the plug-in to find the sweet spot between performance and speed and would just like to ask some settings.
for the gsdx plugin:
What exactly is the difference between Resolution (ie 1280x720 60hz) with Internal Resolution (the number besides native box)
I have a feeling that resolution talks about the window size of the program while internal resolution talks about the resolution of the game itself. If that's the case, why is then that when i increase either resolution or internal resolution, my CPU% increases yet when I maximize the game, my CPU% remains the same?
And a totally different question:
I've been reading around the forum that it's stupid to mount the game image to a program (let's say daemon tools) and use a cdvd plugin to read from that drive (like Gigaherz cdvd plugin). Why is that exactly? is there a difference in speed? if so, is it that significant?
Moreover, is it illogical to use speedhacks when you're already at 60fps?? Haha, sorry if this is such a dumb question. was thinking that it might lower the CPU% since it speeds it ups a little!
Anyone care to shed some light?
Windows XP
E8400 3.0 Ghz (OCed to 3.6Ghz)
2x1 GB Ram
XFX Ati 4850 1GB
E8400 3.0 Ghz (OCed to 3.6Ghz)
2x1 GB Ram
XFX Ati 4850 1GB