I have question, is there any chance for pcsx2 to detect interlanced games wether is top or bottom? Cos i try many interlanced games using Bob ttf or Bob bbf each time shaking as deinterlanced ,games become not shaking and sharper than auto deinterlance.
I believe if pcsx2 could detect field(top or bottom) and switch Bob ttf to Bob bbf (vice versa) automatically all interlanced games wich shaking will be awesome
example games: Raiden III try switch (Bob ttf or Bob bbf) each time shaking,
Raging blade (E) try that methode above(if we use auto,blend,weave we could see strange field), and many interlanced game look awesome on Bob
I believe if pcsx2 could detect field(top or bottom) and switch Bob ttf to Bob bbf (vice versa) automatically all interlanced games wich shaking will be awesome

example games: Raiden III try switch (Bob ttf or Bob bbf) each time shaking,
Raging blade (E) try that methode above(if we use auto,blend,weave we could see strange field), and many interlanced game look awesome on Bob
